plomrogue ========= plomlompom tries to build his own roguelike. Currently, it doesn't do much, apart from managing some example ncurses windows in a bizarre fashion. You can move around a player and meet an enemy, but they don't really fight. A map gets generated randomly; it's seed can be saved and later reloaded. Install/run ----------- Dependencies: ncurses. git clone https://github.com/plomlompom/plomrogue cd plomrogue make ./roguelike Use option -l to load an existing map seed. Default keybindings ------------------- Q quit F1 toggle keybinding editing window F2 toggle map window F3 toggle info window F4 toggle log window LEFT scroll windows pad left RIGHT scroll windows pad right > cycle window selection forwards < cycle window selection backwards y shift window forwards Y shift window backwards * grow window horizontally _ shrink window horizontally + grow window vertically - shrink window vertically s save seed of map w scroll map up x scroll map down a scroll map left d scroll map right t move player up b move player down f move player left h move player rifght . wait one turn S save current keybindings UP navigate selection upwards in keybinding editing window DOWN navigate selection downwards in keybinding editing window RETURN modify keybinding selected in keybinding editing window