Next planned steps in plomrogue development: BOTH SERVER/CLIENT: - expand use of hardcoded_strings module(s) - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate - quote escaping in token_from_line() SERVER: - fix hardcoded MAGIC MEAT eating message in thing_actions.c CLIENT: - re-work unnecessary complex command / keybinding / server message mapping - only send "STACK" message to server when the dependent window is open BUILD PROCESS: - erlehmann's redo scripts are not OSX-compliant, see: