Next planned steps in plomrogue development: IN GENERAL: - expand use of hardcoded_strings module(s) ROGUELIKE SKRIPT - do something about the invisibility of error messages BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate SERVER: - consider - save confserver/world data in record and save file, too; handle them like god commands CLIENT: - enable toggling of window borders - make log scrollable