Next planned steps in plomrogue development: IN GENERAL: - check for return values of *printf() - be more strict and humble when allocating memory from the stack - expand use of hardcoded_strings module(s) BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate SERVER: - consider - save confserver/world data in record and save file, too; handle them like god commands - ensure atomic re-writing of savefile - FOV algorithm is buggy in large maps CLIENT: - enable toggling of window borders - make log scrollable - do something about a growing log slowing down the client