Next planned steps in plomrogue development: BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate - quote escaping in token_from_line() - think about refactoring occurrences of "free(...); ... = NULL;" SERVER: - pythonize Python code - old C code: pythonize, then re-C as needed by performance CLIENT: - re-work unnecessary complex command / keybinding / server message mapping - only send "ITEM_HERE" query to server when the dependent window is open - draw_win_log() is still buggy (make mem alloc for other line break styles!)