Next planned steps in plomrogue development: BOTH SERVER/CLIENT: - expand use of hardcoded_strings module(s) - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate - quote escaping in token_from_line() - do something about common crashes caused by server/client miscommunication - think about refactoring occurrences of "free(...); ... = NULL;" SERVER: - grow amount of possible things from UINT8_MAX to UINT16_MAX - refactor occurrences of "if(...) { init_empty_map(...); }" CLIENT: - re-work unnecessary complex command / keybinding / server message mapping - only send "ITEM_HERE" query to server when the dependent window is open BUILD PROCESS: - erlehmann's redo scripts are not OSX-compliant, see: