X-Git-Url: https://plomlompom.com/repos/?p=plomrogue;a=blobdiff_plain;f=TODO;h=3d7bc4cc407d5e5166dcdf3930d0a0c00108f54b;hp=85282def52fa92671d94e55476487e4bdfc6ba33;hb=a4e6c51b2e9aa85dc5f5e3067b602c01953a6d43;hpb=76ec1855b42a62dd569e3230120556854ca7329f diff --git a/TODO b/TODO index 85282de..3d7bc4c 100644 --- a/TODO +++ b/TODO @@ -5,25 +5,8 @@ BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate -- check for return values of *printf() - -- make config files format more readable / self-explanatory - -- be more strict and humble when allocating memory from the stack - SERVER: -- implement field of view / line of sight and obstacles for those on the map - -- is it actually useful to define map object action ids in the config file? - -- make shape of map (and diagonal movement penalty) configurable in config file - -- for game continuation, replace re-playing of whole record files with loading - game state snapshots / save files - -CLIENT: - -- enable toggling of window borders +- pythonize Python code -- make log scrollable +- old C code: pythonize, then re-C as needed by performance