X-Git-Url: https://plomlompom.com/repos/?p=plomrogue;a=blobdiff_plain;f=TODO;h=3d7bc4cc407d5e5166dcdf3930d0a0c00108f54b;hp=c8b668126d80ff99a19d069220ac28b92787ea9c;hb=c94c0575b191d0162d8a1cbbbe4e59cca2e40324;hpb=edebb2bf9aa780ee2f7006c1d2be9168564d34df diff --git a/TODO b/TODO index c8b6681..3d7bc4c 100644 --- a/TODO +++ b/TODO @@ -1,20 +1,12 @@ Next planned steps in plomrogue development: -IN GENERAL: - -- expand use of hardcoded_strings module(s) - -SERVER: - -- check whether saving every player turn slows down gameplay - BOTH SERVER/CLIENT: - make server and client communicate by specific world state info requests in server/out, replacing server/worldstate -CLIENT: +SERVER: -- re-work unnecessary complex command / keybinding / server message mapping +- pythonize Python code -- fix memory leakin draw_wins module +- old C code: pythonize, then re-C as needed by performance