X-Git-Url: https://plomlompom.com/repos/?p=plomrogue;a=blobdiff_plain;f=plugins%2Fserver%2FPleaseTheIslandGod.py;h=d28e235458ea0439a321f51745239f72117d35e5;hp=4b8a7d73db1c4ba268cbe80ff1decec3ac8aedd8;hb=26b0310b0c61804a781149032818d1c6f9b47fd9;hpb=2b56602240cad39f31b40445d8932856777295bd diff --git a/plugins/server/PleaseTheIslandGod.py b/plugins/server/PleaseTheIslandGod.py index 4b8a7d7..d28e235 100644 --- a/plugins/server/PleaseTheIslandGod.py +++ b/plugins/server/PleaseTheIslandGod.py @@ -70,40 +70,25 @@ def ai_hook_pickup_test(t): world_db["ThingTypes"][t["T_TYPE"]]["TT_STORAGE"] def actor_pickup(t): - from server.ai import eat_vs_hunger_threshold used_slots = len(t["T_CARRIES"]) if used_slots < world_db["ThingTypes"][t["T_TYPE"]]["TT_STORAGE"]: - ids = [id for id in world_db["Things"] if world_db["Things"][id] != t - if not world_db["Things"][id]["carried"] - if world_db["Things"][id]["T_POSY"] == t["T_POSY"] - if world_db["Things"][id]["T_POSX"] == t["T_POSX"]] - if len(ids): - lowest_tid = -1 - eat_cost = eat_vs_hunger_threshold(t["T_TYPE"]) - for iid in ids: - tid = world_db["Things"][iid]["T_TYPE"] - if lowest_tid == -1 or tid < lowest_tid: - if (t != world_db["Things"][0] and - (world_db["ThingTypes"][tid]["TT_TOOL"] != "food" - or (world_db["ThingTypes"][tid]["TT_TOOLPOWER"] - <= eat_cost))): - continue - id = iid - lowest_tid = tid - world_db["Things"][id]["carried"] = True - ty = world_db["Things"][id]["T_TYPE"] - if (t != world_db["Things"][0] - and world_db["Things"][id]["T_PLAYERDROP"] - and world_db["ThingTypes"][ty]["TT_TOOL"] == "food"): - score = int(world_db["ThingTypes"][ty]["TT_TOOLPOWER"] / 32) + from server.actions import actor_pickup + t_picked = actor_pickup(t) + if t_picked != None: + ty = world_db["ThingTypes"][t_picked["T_TYPE"]] + if t != world_db["Things"][0] and t_picked["T_PLAYERDROP"] \ + and ty["TT_TOOL"] == "food": + score = int(ty["TT_TOOLPOWER"] / 32) world_db["GOD_FAVOR"] += score - world_db["Things"][id]["T_PLAYERDROP"] = 0 - t["T_CARRIES"].append(id) - if t == world_db["Things"][0]: - log("You PICK UP an object.") + t_picked["T_PLAYERDROP"] = 0 elif t == world_db["Things"][0]: log("CAN'T pick up object: No storage room to carry more.") +def actor_pickup_test_hook(t, tid): + from server.ai import eat_vs_hunger_threshold + tt = world_db["ThingTypes"][tid] + return not (t != world_db["Things"][0] and (tt["TT_TOOL"] != "food" or + (tt["TT_TOOLPOWER"] <= eat_vs_hunger_threshold(t["T_TYPE"])))) def actor_drop(t): """Make t rop Thing from inventory to ground indexed by T_ARGUMENT.""" @@ -115,7 +100,6 @@ def actor_drop(t): log("You DROP an object.") world_db["Things"][id]["T_PLAYERDROP"] = 1 - def actor_use(t): if len(t["T_CARRIES"]): id = t["T_CARRIES"][t["T_ARGUMENT"]] @@ -677,6 +661,7 @@ server.config.actions.action_db["actor_move"] = actor_move server.config.actions.action_db["actor_pickup"] = actor_pickup server.config.actions.action_db["actor_drop"] = actor_drop server.config.actions.action_db["actor_use"] = actor_use +server.config.actions.actor_pickup_test_hook = actor_pickup_test_hook from server.config.commands import commands_db commands_db["TT_ID"] = (1, False, command_ttid)