X-Git-Url: https://plomlompom.com/repos/?p=plomrogue;a=blobdiff_plain;f=server%2Fcommands.py;h=b8216a0fec6433699401b6eefc9cfa4bf41a7080;hp=97fce9aad9881c3befb75c344b1485c50d67f828;hb=2235b640094c90718ec5d4984a57925a5e30e193;hpb=4baa56d0423a8d59f794e10f7e5f65747613265a diff --git a/server/commands.py b/server/commands.py index 97fce9a..b8216a0 100644 --- a/server/commands.py +++ b/server/commands.py @@ -441,7 +441,8 @@ def set_command(action): def play_wait(): """Try "wait" as player's T_COMMAND.""" - set_command("wait") + if world_db["WORLD_ACTIVE"]: + set_command("wait") def action_exists(action): @@ -455,7 +456,7 @@ def action_exists(action): def play_pickup(): """Try "pickup" as player's T_COMMAND".""" - if action_exists("pickup"): + if action_exists("pickup") and world_db["WORLD_ACTIVE"]: t = world_db["Things"][0] ids = [tid for tid in world_db["Things"] if tid if not world_db["Things"][tid]["carried"] @@ -469,7 +470,7 @@ def play_pickup(): def play_drop(str_arg): """Try "drop" as player's T_COMMAND, int(str_arg) as T_ARGUMENT / slot.""" - if action_exists("drop"): + if action_exists("drop") and world_db["WORLD_ACTIVE"]: t = world_db["Things"][0] if 0 == len(t["T_CARRIES"]): log("You have NOTHING to drop in your inventory.") @@ -484,7 +485,7 @@ def play_drop(str_arg): def play_use(str_arg): """Try "use" as player's T_COMMAND, int(str_arg) as T_ARGUMENT / slot.""" - if action_exists("use"): + if action_exists("use") and world_db["WORLD_ACTIVE"]: t = world_db["Things"][0] if 0 == len(t["T_CARRIES"]): log("You have NOTHING to use in your inventory.") @@ -507,7 +508,7 @@ def play_use(str_arg): def play_move(str_arg): """Try "move" as player's T_COMMAND, str_arg as T_ARGUMENT / direction.""" - if action_exists("move"): + if action_exists("move") and world_db["WORLD_ACTIVE"]: from server.config.world_data import directions_db, symbols_passable t = world_db["Things"][0] if not str_arg in directions_db: @@ -534,5 +535,6 @@ def play_move(str_arg): def command_ai(): """Call ai() on player Thing, then turn_over().""" from server.ai import ai - ai(world_db["Things"][0]) - turn_over() + if world_db["WORLD_ACTIVE"]: + ai(world_db["Things"][0]) + turn_over()