X-Git-Url: https://plomlompom.com/repos/?p=plomrogue;a=blobdiff_plain;f=server%2Fworld.py;h=3a68ee407428b5d14cab74db7d5a50f5ba57c04b;hp=6b03d0a6ae83f14110732474eeb304ba2651f851;hb=0dd5be3b48b45d1be5cec5ff18f3cb633f99886d;hpb=90fdc3ef90aed80920b2d5529bb186032942fb42 diff --git a/server/world.py b/server/world.py index 6b03d0a..3a68ee4 100644 --- a/server/world.py +++ b/server/world.py @@ -9,32 +9,6 @@ from server.utils import rand from server.utils import id_setter -def decrement_lifepoints(t): - """Decrement t's lifepoints by 1, and if to zero, corpse it. - - If t is the player avatar, only blank its fovmap, so that the client may - still display memory data. On non-player things, erase fovmap and memory. - Dying actors drop all their things. - """ - t["T_LIFEPOINTS"] -= 1 - if 0 == t["T_LIFEPOINTS"]: - for id in t["T_CARRIES"]: - t["T_CARRIES"].remove(id) - world_db["Things"][id]["T_POSY"] = t["T_POSY"] - world_db["Things"][id]["T_POSX"] = t["T_POSX"] - world_db["Things"][id]["carried"] = False - t["T_TYPE"] = world_db["ThingTypes"][t["T_TYPE"]]["TT_CORPSE_ID"] - if world_db["Things"][0] == t: - t["fovmap"] = bytearray(b' ' * (world_db["MAP_LENGTH"] ** 2)) - log("You die.") - log("See README on how to start over.") - else: - t["fovmap"] = False - t["T_MEMMAP"] = False - t["T_MEMDEPTHMAP"] = False - t["T_MEMTHING"] = [] - - def try_healing(t): """If t's HP < max, increment them if well-nourished, maybe waiting.""" if t["T_LIFEPOINTS"] < \ @@ -57,6 +31,7 @@ def hunger_per_turn(type_id): def hunger(t): """Decrement t's satiation,dependent on it trigger lifepoint dec chance.""" + from server.config.misc import decrement_lifepoints_func if t["T_SATIATION"] > -32768: t["T_SATIATION"] -= hunger_per_turn(t["T_TYPE"]) if 0 != t["T_SATIATION"] and 0 == int(rand.next() / abs(t["T_SATIATION"])): @@ -65,7 +40,7 @@ def hunger(t): log("You SUFFER from hunger.") else: log("You SUFFER from over-eating.") - decrement_lifepoints(t) + decrement_lifepoints_func(t) def set_world_inactive():