X-Git-Url: https://plomlompom.com/repos/?p=plomrogue;a=blobdiff_plain;f=server%2Fworld.py;h=cde01988a2fe542e5cb7c95a2b61e3928bd2efb7;hp=90b26de7db3807a394450f150c7beef6442ccb07;hb=1a424fe732e404f79b5e67243af46291d192134b;hpb=4f88b914763e1a8e3ab8889d4affc6205b158e9b diff --git a/server/world.py b/server/world.py index 90b26de..cde0198 100644 --- a/server/world.py +++ b/server/world.py @@ -53,7 +53,7 @@ def turn_over(): """Run game world and its inhabitants until new player input expected.""" from server.ai import ai from server.config.actions import action_db - from server.config.misc import calc_effort_func + from server.config.misc import calc_effort from server.update_map_memory import update_map_memory from server.thingproliferation import thingproliferation id = 0 @@ -82,7 +82,7 @@ def turn_over(): taid = [a for a in world_db["ThingActions"] if a == Thing["T_COMMAND"]][0] ThingAction = world_db["ThingActions"][taid] - effort = calc_effort_func(ThingAction, Thing) + effort = calc_effort(ThingAction, Thing) if Thing["T_PROGRESS"] == effort: action = action_db["actor_" + ThingAction["TA_NAME"]] action(Thing)