X-Git-Url: https://plomlompom.com/repos/?p=plomrogue;a=blobdiff_plain;f=server%2Fworld.py;h=f0156a355b6519119faaac8f71b5e48a5e3f6100;hp=3a68ee407428b5d14cab74db7d5a50f5ba57c04b;hb=d3e3ad21ec1da876646952af07d992c054e8739a;hpb=a88fab7f404b3f2a09b8002935e6f80b7bdbc845 diff --git a/server/world.py b/server/world.py index 3a68ee4..f0156a3 100644 --- a/server/world.py +++ b/server/world.py @@ -53,7 +53,7 @@ def set_world_inactive(): def turn_over(): """Run game world and its inhabitants until new player input expected.""" from server.config.actions import action_db, ai_func - from server.config.misc import thingproliferation_func + from server.config.misc import thingproliferation_func, calc_effort_func from server.update_map_memory import update_map_memory id = 0 whilebreaker = False @@ -83,7 +83,8 @@ def turn_over(): taid = [a for a in world_db["ThingActions"] if a == Thing["T_COMMAND"]][0] ThingAction = world_db["ThingActions"][taid] - if Thing["T_PROGRESS"] == ThingAction["TA_EFFORT"]: + effort = calc_effort_func(ThingAction, Thing) + if Thing["T_PROGRESS"] == effort: action = action_db["actor_" + ThingAction["TA_NAME"]] action(Thing) Thing["T_COMMAND"] = 0