X-Git-Url: https://plomlompom.com/repos/?p=plomrogue;a=blobdiff_plain;f=src%2Fclient%2Fio.h;h=041ed67fdb5732b5815f220ef037f5952afa6d4c;hp=36d04c6fb7633785538d6d0d6761265b7ef27d8f;hb=258e57c1621533e206610453047d829cc8aa13fe;hpb=81630285494cf6d9e5ddd845e4e55702d87029b0 diff --git a/src/client/io.h b/src/client/io.h index 36d04c6..041ed67 100644 --- a/src/client/io.h +++ b/src/client/io.h @@ -30,10 +30,10 @@ extern void send(char * msg); * appropriate quit message to write to stdout when the client winds down. Call * reset_windows() on receiving a SIGWINCH. Abort on assumed server death if the * server's out file does not get updated, even on PING requests. Re-focus map - * view on player if world.focus_each_turn is set. Messages from the out file - * are put together on the queue first, from which only complete (\n-delimited) - * messages are read. Queues of messages are worked through completely / emptied - * before any re-drawing or further server polling happens. + * view on player if world.autofocus is set. Messages from the out file are put + * together on the queue first, from which only complete (\n-delimited) messages + * are read. Queues of messages are worked through completely / emptied before + * any re-drawing or further server polling happens. */ extern char * io_loop();