From: Christian Heller Date: Thu, 3 Mar 2016 02:14:08 +0000 (+0100) Subject: Server: Don't calculate eat_vs_hunger_threshold more often than needed. X-Git-Tag: tce~98 X-Git-Url: https://plomlompom.com/repos/?p=plomrogue;a=commitdiff_plain;h=2f7c446f698dbcf510a4997e1689e3a2df3e24be Server: Don't calculate eat_vs_hunger_threshold more often than needed. --- diff --git a/plugins/server/PleaseTheIslandGod.py b/plugins/server/PleaseTheIslandGod.py index 2fb0f20..8f658d5 100644 --- a/plugins/server/PleaseTheIslandGod.py +++ b/plugins/server/PleaseTheIslandGod.py @@ -85,10 +85,10 @@ def actor_pickup(t): log("CAN'T pick up object: No storage room to carry more.") def actor_pickup_test_hook(t, tid): - from server.ai import eat_vs_hunger_threshold tt = world_db["ThingTypes"][tid] return not (t != world_db["Things"][0] and (tt["TT_TOOL"] != "food" or - (tt["TT_TOOLPOWER"] <= eat_vs_hunger_threshold(t["T_TYPE"])))) + (tt["TT_TOOLPOWER"] <= + world_db["ThingTypes"][t["T_TYPE"]]["eat_vs_hunger_threshold"]))) def actor_drop(t): from server.actions import actor_drop diff --git a/server/ai.py b/server/ai.py index 54bdb6f..db40625 100644 --- a/server/ai.py +++ b/server/ai.py @@ -6,15 +6,6 @@ from server.config.world_data import world_db -def eat_vs_hunger_threshold(thingtype): - """Return satiation cost of eating for type. Good food for it must be >.""" - from server.world import hunger_per_turn - hunger_unit = hunger_per_turn(thingtype) - actiontype = [id for id in world_db["ThingActions"] - if world_db["ThingActions"][id]["TA_NAME"] == "use"][0] - return world_db["ThingActions"][actiontype]["TA_EFFORT"] * hunger_unit - - def get_dir_to_target(t, filter): """Try to set T_COMMAND/T_ARGUMENT for move to "filter"-determined target. @@ -34,6 +25,7 @@ def get_dir_to_target(t, filter): """ from server.utils import rand, libpr, c_pointer_to_bytearray from server.config.world_data import symbols_passable + tt = world_db["ThingTypes"][t["T_TYPE"]] def zero_score_map_where_char_on_memdepthmap(c): # OUTSOURCED FOR PERFORMANCE REASONS TO libplomrogue.so: @@ -59,10 +51,10 @@ def get_dir_to_target(t, filter): def animates_in_fov(maplength): return [Thing for Thing in world_db["Things"].values() if Thing["T_LIFEPOINTS"] and not Thing["carried"] - and 118 == t["fovmap"][Thing["pos"]] and not Thing == t] + and 118 == t["fovmap"][Thing["pos"]] and not Thing == t] def good_attack_target(v): - eat_cost = eat_vs_hunger_threshold(t["T_TYPE"]) + eat_cost = tt["eat_vs_hunger_threshold"] ty = world_db["ThingTypes"][v["T_TYPE"]] type_corpse = world_db["ThingTypes"][ty["TT_CORPSE_ID"]] if t["T_LIFEPOINTS"] > ty["TT_LIFEPOINTS"] \ @@ -78,7 +70,7 @@ def get_dir_to_target(t, filter): else corpse_type["TT_TOOLPOWER"] type = world_db["ThingTypes"][m["T_TYPE"]] if t["T_LIFEPOINTS"] < type["TT_LIFEPOINTS"] \ - and targetness > eat_vs_hunger_threshold(m["T_TYPE"]): + and targetness > type["eat_vs_hunger_threshold"]: return True return False @@ -97,7 +89,7 @@ def get_dir_to_target(t, filter): return exists(Thing for Thing in animates_in_fov(maplength) if good_flee_target(Thing)) elif t["T_MEMMAP"] and "c" == filter: - eat_cost = eat_vs_hunger_threshold(t["T_TYPE"]) + eat_cost = tt["eat_vs_hunger_threshold"] ord_blank = ord(" ") map_len = world_db["MAP_LENGTH"] return exists(mt for mt in t["T_MEMTHING"] @@ -134,7 +126,7 @@ def get_dir_to_target(t, filter): [set_map_score(Thing["pos"], 0) for Thing in animates_in_fov(maplen) if good_flee_target(Thing)] elif "c" == filter: - eat_cost = eat_vs_hunger_threshold(t["T_TYPE"]) + eat_cost = tt["eat_vs_hunger_threshold"] ord_blank = ord(" ") [set_map_score(mt[1] * maplen + mt[2], 0) for mt in t["T_MEMTHING"] @@ -226,7 +218,8 @@ def get_dir_to_target(t, filter): def standing_on_food(t): """Return True/False whether t is standing on healthy consumable.""" - eat_cost = eat_vs_hunger_threshold(t["T_TYPE"]) + tt = world_db["ThingTypes"][t["T_TYPE"]] + eat_cost = tt["eat_vs_hunger_threshold"] for id in [id for id in world_db["Things"] if world_db["Things"][id] != t if not world_db["Things"][id]["carried"] if world_db["Things"][id]["pos"] == t["pos"] @@ -243,7 +236,8 @@ def get_inventory_slot_to_consume(t): cmp_food = -1 selection = -1 i = 0 - eat_cost = eat_vs_hunger_threshold(t["T_TYPE"]) + tt = world_db["ThingTypes"][t["T_TYPE"]] + eat_cost = tt["eat_vs_hunger_threshold"] for id in t["T_CARRIES"]: type = world_db["Things"][id]["T_TYPE"] if world_db["ThingTypes"][type]["TT_TOOL"] == "food" \ diff --git a/server/commands.py b/server/commands.py index 536e330..97fce9a 100644 --- a/server/commands.py +++ b/server/commands.py @@ -7,7 +7,7 @@ from server.config.world_data import world_db from server.config.io import io_db from server.io import log, strong_write from server.utils import integer_test, id_setter -from server.world import set_world_inactive, turn_over +from server.world import set_world_inactive, turn_over, eat_vs_hunger_threshold from server.update_map_memory import update_map_memory from server.build_fov_map import build_fov_map @@ -300,6 +300,13 @@ def command_ttcorpseid(str_int): print("Ignoring: Corpse ID belongs to no known ThignType.") +@test_ThingType_id +def command_ttlifepoints(val_string): + setter("ThingType", "TT_LIFEPOINTS", 0, 255)(val_string) + tt = world_db["ThingTypes"][command_ttid.id] + tt["eat_vs_hunger_threshold"] = eat_vs_hunger_threshold(command_ttid.id) + + @test_ThingAction_id def command_taname(name): """Set TA_NAME of selected ThingAction. @@ -320,6 +327,15 @@ def command_taname(name): print("Ignoring: Invalid action name.") +@test_ThingAction_id +def command_taeffort(val_string): + setter("ThingAction", "TA_EFFORT", 0, 255)(val_string) + if world_db["ThingActions"][command_taid.id]["TA_NAME"] == "use": + for ttid in world_db["ThingTypes"]: + tt = world_db["ThingTypes"][ttid] + tt["eat_vs_hunger_threshold"] = eat_vs_hunger_threshold(ttid) + + def setter(category, key, min, max=None): """Build setter for world_db([category + "s"][id])[key] to >=min/<=max.""" if category is None: diff --git a/server/config/commands.py b/server/config/commands.py index ec5583a..06e6f75 100644 --- a/server/config/commands.py +++ b/server/config/commands.py @@ -9,7 +9,8 @@ from server.commands import command_plugin, command_quit, command_ping, \ command_taname, command_ttid, command_ttname, command_tttool, \ command_ttsymbol, command_ttcorpseid, command_tid, command_tcommand, \ command_ttype, command_tcarries, command_tmemthing, setter_tpos, \ - play_wait, play_move, play_pickup, play_drop, play_use, command_ai + play_wait, play_move, play_pickup, play_drop, play_use, command_ai, \ + command_ttlifepoints, command_taeffort """Commands database. @@ -32,7 +33,7 @@ commands_db = { "WORLD_ACTIVE": (1, False, command_worldactive), "MAP": (2, False, setter_map("MAP")), "TA_ID": (1, False, command_taid), - "TA_EFFORT": (1, False, setter("ThingAction", "TA_EFFORT", 0, 255)), + "TA_EFFORT": (1, False, command_taeffort), "TA_NAME": (1, False, command_taname), "TT_ID": (1, False, command_ttid), "TT_NAME": (1, False, command_ttname), @@ -44,7 +45,7 @@ commands_db = { 0, 255)), "TT_PROLIFERATE": (1, False, setter("ThingType", "TT_PROLIFERATE", 0, 65535)), - "TT_LIFEPOINTS": (1, False, setter("ThingType", "TT_LIFEPOINTS", 0, 255)), + "TT_LIFEPOINTS": (1, False, command_ttlifepoints), "T_ID": (1, False, command_tid), "T_ARGUMENT": (1, False, setter("Thing", "T_ARGUMENT", 0, 255)), "T_PROGRESS": (1, False, setter("Thing", "T_PROGRESS", 0, 255)), diff --git a/server/io.py b/server/io.py index ad30cc2..3e1fb41 100644 --- a/server/io.py +++ b/server/io.py @@ -170,7 +170,7 @@ def save_world(): for _id in sorted(world_db[category].keys()): string = string + id_string + " " + str(_id) + "\n" for key in sorted(world_db[category][_id].keys()): - if not key in special_keys: + if key.isupper() and not key in special_keys: x = world_db[category][_id][key] argument = quote_escape(x) if str == type(x) else str(x) string = string + key + " " + argument + "\n" diff --git a/server/world.py b/server/world.py index a313eae..21d5f67 100644 --- a/server/world.py +++ b/server/world.py @@ -42,6 +42,17 @@ def hunger(t): decrement_lifepoints(t) +def eat_vs_hunger_threshold(thingtype): + """Return satiation cost of eating for type. Good food for it must be >.""" + hunger_unit = hunger_per_turn(thingtype) + try: + actiontype = next(taid for taid in world_db["ThingActions"] if + world_db["ThingActions"][taid]["TA_NAME"] == "use") + except StopIteration: + return 0 + return world_db["ThingActions"][actiontype]["TA_EFFORT"] * hunger_unit + + def set_world_inactive(): """Set world_db["WORLD_ACTIVE"] to 0 and remove worldstate file.""" from server.io import safely_remove_worldstate_file