home · contact · privacy
Fix buggy healthy_addch().
[plomrogue] / README
2016-03-06 Christian HellerMake PtIG default game, add documentation.
2016-01-27 Christian HellerChange path of server run data directory from server...
2015-12-16 Christian HellerSimplify initial start by automatically building libplo...
2015-12-16 Christian HellerReplace old with new client, drop redo system needed...
2015-09-01 Christian HellerMore helpfulness on how to start over in a new game...
2015-09-01 Christian HellerUpdate documentation.
2015-08-25 Christian HellerUpdate notes on requirements, portability, dependencies...
2015-02-08 Christian HellerServer: Use thing's .consumable as what's pushing up...
2015-02-03 Christian HellerUpdate README.
2014-12-07 Christian HellerAdd notes about redo'ing on OS X systems.
2014-11-13 Christian HellerClient: Remove unused "active window's keys" window...
2014-10-15 Christian HellerServer: New command TT_PROLIFERATE sets chance for...
2014-08-17 Christian HellerUpdate README.
2014-08-03 Christian HellerFix some inconsistencies in files README and SERVER_COM...
2014-08-03 Christian HellerUpdate README.
2014-07-29 Christian HellerServer: Make actors enemy-pathfinding travel around...
2014-07-24 Christian HellerAdd documentation on server commands.
2014-07-22 Christian HellerReplace make build system with redo, serve erlehmann...
2014-07-14 Christian HellerUpdate README.
2014-07-04 Christian HellerLoad last world state from save file, not from re-stepp...
2014-06-20 Christian HellerServer: Internally, rename "map object" stuff to "thing...
2014-05-14 Christian HellerMaps are always squares, therefore define only their...
2014-05-14 Christian HellerServer: Force FOV on every actor, but update it on...
2014-05-13 Christian HellerServer: Add ENEMY_FOV option (default: off) to force...
2014-04-16 Christian HellerFix README typo.
2014-04-16 Christian HellerMake grids hexagonal, remove all diagonal movement...
2014-04-14 Christian HellerServer: Check against setting map object id of 0 in...
2014-04-09 Christian HellerServer: Make config file set number of objects' start...
2014-04-09 Christian HellerServer: Make map geometry definable in config file.
2014-03-30 Christian HellerMake README info on server config files more precise
2014-03-30 Christian HellerMake server config files more readable, their parsing...
2014-03-25 Christian HellerFix reference to wrongly named object definitions file...
2014-03-25 Christian HellerServer: Make objects definable as "consumable" to gain...
2014-03-17 Christian HellerRe-wrote large parts of the server client architecture...
2014-03-10 Christian HellerRemoved mention of scoring from README.
2014-03-07 Christian HellerMinor improvements to README style with help of GNU...
2014-02-05 Christian HellerAdded diagonal movement, with a 1.4 penalty.
2014-01-31 Christian HellerHeavily improved enemy path-finding. Also corrected...
2014-01-28 Christian HellerAlso built checks for server config files, and accordin...
2014-01-28 Christian HellerAdded default single-window interface config files...
2014-01-23 Christian HellerUpdated README.
2014-01-21 Christian HellerMinor language corrections in README.
2014-01-21 Christian HellerMAJOR re-write. Split plomrogue into a server and a...
2013-11-26 Christian HellerSimplified textfile_sizes() and replaced all get_linema...
2013-11-26 Christian HellerUpdated README.
2013-11-09 Christian HellerDead shoggoths corpse to "magic meat" that can now...
2013-09-26 Christian HellerFixed README typo.
2013-09-17 Christian HellerNew window "Available keys" shows keybindings available...
2013-09-15 Christian HellerStrongly overhauled keybinding managemment. Window...
2013-09-02 Christian HellerWindow configuration can now be saved; and edited in...
2013-08-31 Christian HellerFixed off-by-one error encountered while changing defau...
2013-08-31 Christian HellerNew command: type Z to reload default window configurat...
2013-08-29 Christian HellerUpdated README on default keybindings.
2013-08-27 Christian HellerPlayer earns a score by killing enemies.
2013-07-26 Christian HellerCorrected README description of enemies' hitpoints.
2013-07-19 Christian HellerMore intuitive keybindings.
2013-07-18 Christian HellerUpdated README to reflect recent changes.
2013-07-10 Christian HellerAdded command to focus map on player.
2013-07-10 Christian HellerAdded hitpoints and death for player.
2013-07-03 Christian HellerEnemies have hitpoints (5 at start), disappear when...
2013-07-02 Christian HellerUpdated README.
2013-07-02 Christian HellerUpdated README to reflect change in number of enemies.
2013-06-28 Christian HellerUpdated the README a bit.
2013-06-20 Christian HellerUpdated README on number of enemies.
2013-06-03 Christian Heller-s takes optional argument: number of turn from which...
2013-05-30 Christian HellerAdded info on new recording system to README.
2013-05-30 Christian HellerAdded a gameplay recording system and restructured...
2013-05-29 Christian HellerUpdated README to reflect last hours' changes.
2013-05-28 Christian HellerUpdated README to reflect current game status.
2013-05-02 Christian HellerList dependencies.
2013-05-02 Christian HellerForgot to add wait command.
2013-05-02 Christian HellerMore informative README.
2013-04-22 Christian HellerDon't like the md ending.