From 68f85175c4d9ae22b35ce3279652c96aa99f9c55 Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Thu, 12 Mar 2015 22:40:23 +0100 Subject: [PATCH] Fix memory map not updating world map terrain when previously explored. --- roguelike-server | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/roguelike-server b/roguelike-server index 98bee7c..6b7d8ca 100755 --- a/roguelike-server +++ b/roguelike-server @@ -530,8 +530,7 @@ def update_map_memory(t, age_map=True): for pos in [pos for pos in range(world_db["MAP_LENGTH"] ** 2) if ord_v == t["fovmap"][pos]]: t["T_MEMDEPTHMAP"][pos] = ord_0 - if ord_space == t["T_MEMMAP"][pos]: - t["T_MEMMAP"][pos] = world_db["MAP"][pos] + t["T_MEMMAP"][pos] = world_db["MAP"][pos] if age_map: age_some_memdepthmap_on_nonfov_cells() t["T_MEMTHING"] = [mt for mt in t["T_MEMTHING"] -- 2.30.2