From 90fff7c06542e4c878d4ebc06821daa0b62012f2 Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Wed, 11 Mar 2015 14:33:33 +0100 Subject: [PATCH] Fix buggy map existence test in command_worldactive(). --- roguelike-server | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/roguelike-server b/roguelike-server index 87a4e24..64ae118 100755 --- a/roguelike-server +++ b/roguelike-server @@ -1367,7 +1367,7 @@ def command_worldactive(worldactive_string): if 0 == Thing: player_exists = True break - if wait_exists and player_exists and world_db["MAP"]: + if wait_exists and player_exists and "MAP" in world_db: for id in world_db["Things"]: if world_db["Things"][id]["T_LIFEPOINTS"]: build_fov_map(world_db["Things"][id]) -- 2.30.2