From bbd7e671ba66fcbdefef7d959a70948c301536a3 Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Sat, 5 Sep 2015 02:12:40 +0200 Subject: [PATCH] Client: Fix log window drawing bug (too small winmap allocated). --- TODO | 2 ++ src/client/draw_wins.c | 3 ++- 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/TODO b/TODO index c0428f7..212f582 100644 --- a/TODO +++ b/TODO @@ -20,3 +20,5 @@ CLIENT: - re-work unnecessary complex command / keybinding / server message mapping - only send "ITEM_HERE" query to server when the dependent window is open + +- draw_win_log() is still buggy (make mem alloc for other line break styles!) diff --git a/src/client/draw_wins.c b/src/client/draw_wins.c index 9857af5..e409d87 100644 --- a/src/client/draw_wins.c +++ b/src/client/draw_wins.c @@ -361,7 +361,7 @@ extern void draw_win_log(struct Win * win) if (x > win->frame_size.x || '\n' == world.log[i]) { n_postbreak_lines++; - x = 0; + x = 1; } } if (n_postbreak_lines > win->frame_size.y) @@ -369,6 +369,7 @@ extern void draw_win_log(struct Win * win) uint32_t size = n_postbreak_lines * (win->frame_size.x + 1); win->winmap = try_malloc(sizeof(chtype) * size, __func__); for (i = 0; i < size; win->winmap[i] = ' ', i++); + /* TODO: This should only be done with "long" line break style. */ do_realloc_winmap = 0; draw_text_from_bottom(win, world.log); do_realloc_winmap = 1; -- 2.30.2