From c1237bb84e12632c7dce4ff5a6ab761ac0b836a2 Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Sun, 15 Mar 2015 21:35:22 +0100 Subject: [PATCH] Don't punish the player for moving towards an ocean tile. --- roguelike-server | 3 +++ 1 file changed, 3 insertions(+) diff --git a/roguelike-server b/roguelike-server index 33545c8..87a68b3 100755 --- a/roguelike-server +++ b/roguelike-server @@ -1580,6 +1580,9 @@ def play_commander(action, args=False): t["T_POSY"], t["T_POSX"]) if 1 == move_result[0]: pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] + if ord("~") == world_db["MAP"][pos]: + log("You can't swim.") + return if (ord("X") == world_db["MAP"][pos] # # or ord("|") == world_db["MAP"][pos]): # # carries_axe = False # # -- 2.30.2