From cc55ff5aa21936644da7ac51dafed063a9533474 Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Wed, 11 Mar 2015 14:15:02 +0100 Subject: [PATCH] Don't save non-active world. --- roguelike-server | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/roguelike-server b/roguelike-server index 75606ac..b2d53e3 100755 --- a/roguelike-server +++ b/roguelike-server @@ -140,7 +140,8 @@ def obey(command, prefix, replay=False, do_record=False): if time.time() > io_db["save_wait"] + 15: atomic_write(io_db["path_record"], io_db["record_chunk"], do_append=True) - save_world() + if world_db["WORLD_ACTIVE"]: + save_world() io_db["record_chunk"] = "" io_db["save_wait"] = time.time() io_db["worldstate_updateable"] = world_db["WORLD_ACTIVE"] @@ -1177,7 +1178,8 @@ def command_ping(): def command_quit(): """Abort server process.""" if None == opts.replay: - save_world() + if world_db["WORLD_ACTIVE"]: + save_world() atomic_write(io_db["path_record"], io_db["record_chunk"], do_append=True) raise SystemExit("received QUIT command") -- 2.30.2