From dc6fe5e5b871e529cc0079458c80b58b2883d053 Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Tue, 23 Feb 2016 22:12:35 +0100 Subject: [PATCH] Plugin: Don't use global on variables changed by plugin itself. --- plugins/server/PleaseTheIslandGod.py | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/plugins/server/PleaseTheIslandGod.py b/plugins/server/PleaseTheIslandGod.py index 2aceb19..3b571c7 100644 --- a/plugins/server/PleaseTheIslandGod.py +++ b/plugins/server/PleaseTheIslandGod.py @@ -79,7 +79,8 @@ def make_world(seed): strong_write(io_db["file_out"], "NEW_WORLD\n") def thingproliferation(t, prol_map): - global directions_db, new_Thing, mv_yx_in_dir_legal + from server.new_thing import new_Thing + global directions_db, mv_yx_in_dir_legal prolscore = world_db["ThingTypes"][t["T_TYPE"]]["TT_PROLIFERATE"] if prolscore and \ (world_db["ThingTypes"][t["T_TYPE"]]["TT_LIFEPOINTS"] == 0 or @@ -261,7 +262,7 @@ def actor_drop(t): def actor_move(t): - global symbols_passable + from server.config.world_data import symbols_passable from server.build_fov_map import build_fov_map def decrement_lifepoints(t): t["T_LIFEPOINTS"] -= 1 -- 2.30.2