From e14725cf0163872953639fc314a16c3c31706bc2 Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Tue, 1 Sep 2015 03:16:22 +0200 Subject: [PATCH] turn_over(): hunger() before Thing action, so no suicide corpses hunger. --- roguelike-server | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/roguelike-server b/roguelike-server index 0b9af47..e4b23e0 100755 --- a/roguelike-server +++ b/roguelike-server @@ -1048,15 +1048,16 @@ def turn_over(): break ai(Thing) try_healing(Thing) - Thing["T_PROGRESS"] += 1 - taid = [a for a in world_db["ThingActions"] - if a == Thing["T_COMMAND"]][0] - ThingAction = world_db["ThingActions"][taid] - if Thing["T_PROGRESS"] == ThingAction["TA_EFFORT"]: - eval("actor_" + ThingAction["TA_NAME"])(Thing) - Thing["T_COMMAND"] = 0 - Thing["T_PROGRESS"] = 0 hunger(Thing) + if Thing["T_LIFEPOINTS"]: + Thing["T_PROGRESS"] += 1 + taid = [a for a in world_db["ThingActions"] + if a == Thing["T_COMMAND"]][0] + ThingAction = world_db["ThingActions"][taid] + if Thing["T_PROGRESS"] == ThingAction["TA_EFFORT"]: + eval("actor_" + ThingAction["TA_NAME"])(Thing) + Thing["T_COMMAND"] = 0 + Thing["T_PROGRESS"] = 0 thingproliferation(Thing, proliferable_map) if whilebreaker: break -- 2.30.2