From: Christian Heller Date: Sat, 6 Sep 2014 01:00:27 +0000 (+0200) Subject: Server: Minor refactoring. X-Git-Tag: tce~637 X-Git-Url: https://plomlompom.com/repos/balance?a=commitdiff_plain;h=086dfd6b17d684bc3ac053ed2a4b494844ebd9b4;p=plomrogue Server: Minor refactoring. --- diff --git a/src/server/map.c b/src/server/map.c index 30d64a5..bc07c98 100644 --- a/src/server/map.c +++ b/src/server/map.c @@ -15,11 +15,6 @@ /* Helper to mv_yx_in_dir_legal(). Move "yx" into hex direction "d". */ static void mv_yx_in_dir(char d, struct yx_uint8 * yx); -/* Helper to mv_yx_in_dir_legal(). Move "yx" into hex direction "d", do wrapping - * logic, return 1 if "yx" ends outside of the original wrap space, else 0. - */ -static uint8_t mv_yx_in_dir_wrap(char d, struct yx_uint8 * yx); - /* Call this too often with "init" of 0 and the game exits with an error message * about reaching an iteration limit. An "init" of 1 sets the iteration counter * to 0. Iteration limit is currently 256 * UINT16_MAX. @@ -74,43 +69,6 @@ static void mv_yx_in_dir(char d, struct yx_uint8 * yx) -static uint8_t mv_yx_in_dir_wrap(char d, struct yx_uint8 * yx) -{ - static int8_t wrap_west_east = 0; - static int8_t wrap_north_south = 0; - char * err = "Too much wrapping in mv_yx_in_dir_wrap()."; - exit_err( INT8_MIN == wrap_west_east || INT8_MIN == wrap_north_south - || INT8_MAX == wrap_west_east || INT8_MAX == wrap_north_south, err); - if (!yx) - { - wrap_west_east = wrap_north_south = 0; - return 0; - } - struct yx_uint8 original; - original.y = yx->y; - original.x = yx->x; - mv_yx_in_dir(d, yx); - if (strchr("edc", d) && yx->x < original.x) - { - wrap_west_east++; - } - else if (strchr("xsw", d) && yx->x > original.x) - { - wrap_west_east--; - } - if (strchr("we", d) && yx->y > original.y) - { - wrap_north_south--; - } - else if (strchr("xc", d) && yx->y < original.y) - { - wrap_north_south++; - } - return (wrap_west_east != 0) + (wrap_north_south != 0); -} - - - static uint8_t iter_limit(uint8_t init) { static uint32_t i = 0; @@ -233,8 +191,38 @@ extern void remake_map() extern uint8_t mv_yx_in_dir_legal(char dir, struct yx_uint8 * yx) { - uint8_t wraptest = mv_yx_in_dir_wrap(dir, yx); - if (yx && !wraptest && yx->x < world.map.length && yx->y < world.map.length) + static int8_t wrap_west_east = 0; + static int8_t wrap_north_south = 0; + char * err = "Too much wrapping in mv_yx_in_dir_wrap()."; + exit_err( INT8_MIN == wrap_west_east || INT8_MIN == wrap_north_south + || INT8_MAX == wrap_west_east || INT8_MAX == wrap_north_south, err); + if (!yx) + { + wrap_west_east = wrap_north_south = 0; + return 0; + } + struct yx_uint8 original; + original.y = yx->y; + original.x = yx->x; + mv_yx_in_dir(dir, yx); + if (strchr("edc", dir) && yx->x < original.x) + { + wrap_west_east++; + } + else if (strchr("xsw", dir) && yx->x > original.x) + { + wrap_west_east--; + } + if (strchr("we", dir) && yx->y > original.y) + { + wrap_north_south--; + } + else if (strchr("xc", dir) && yx->y < original.y) + { + wrap_north_south++; + } + if ( !((wrap_west_east != 0) + (wrap_north_south != 0)) + && yx->x < world.map.length && yx->y < world.map.length) { return 1; }