From: Christian Heller Date: Tue, 30 Jul 2013 02:20:47 +0000 (+0200) Subject: Copied to draw_win_borderlines() and draw_wins_borderlines() from draw_wins_bordercor... X-Git-Tag: tce~1107 X-Git-Url: https://plomlompom.com/repos/balance?a=commitdiff_plain;h=49b5e356e86c521db231dbbb3779d9d8d2a23cd6;p=plomrogue Copied to draw_win_borderlines() and draw_wins_borderlines() from draw_wins_bordercorners() the mechanism of passing the virtual screen pad directly instead of infering it via wgetparent(). --- diff --git a/src/windows.c b/src/windows.c index 072ae01..501f787 100644 --- a/src/windows.c +++ b/src/windows.c @@ -35,9 +35,9 @@ static void draw_wins(struct Win * w); /* draw_win_borderlines() draws the vertical and horizontal borders of window - * "w" sans corners, and draws the top border line as the windows' title bar - * (highlighted if the window is described active by "active" being set). - * draw_wins_borderlines(). + * "w" sans corners into the virtual screen "pad", and draws the top border + * line as the windows' title bar (highlighted if the window is described + * active by "active" being set). draw_wins_borderlines(). * * draw_wins_borderlines() calls draw_win_borderlines() recursively on all * windows from "w" on. "w_active" is a pointer to the one window that @@ -46,8 +46,9 @@ static void draw_wins(struct Win * w); * Finally, draw_wins_bordercorners draws into "pad" the borders of window "w" * and all its successors. */ -static void draw_win_borderlines(struct Win * w, char active); -static void draw_wins_borderlines(struct Win * w, struct Win * w_active); +static void draw_win_borderlines(struct Win * w, char active, WINDOW * pad); +static void draw_wins_borderlines(struct Win * w, struct Win * w_active, + WINDOW * pad); static void draw_wins_bordercorners(struct Win * w, WINDOW * pad); @@ -180,21 +181,19 @@ static void draw_wins (struct Win * w) -static void draw_win_borderlines(struct Win * w, char active) +static void draw_win_borderlines(struct Win * w, char active, WINDOW * pad) { /* Draw vertical and horizontal border lines. */ uint16_t y, x; for (y = w->start.y; y <= w->start.y + w->frame.size.y; y++) { - mvwaddch(wgetparent(w->frame.curses_win), y, w->start.x - 1, '|'); - mvwaddch(wgetparent(w->frame.curses_win), - y, w->start.x + w->frame.size.x, '|'); + mvwaddch(pad, y, w->start.x - 1, '|'); + mvwaddch(pad, y, w->start.x + w->frame.size.x, '|'); } for (x = w->start.x; x <= w->start.x + w->frame.size.x; x++) { - mvwaddch(wgetparent(w->frame.curses_win), w->start.y - 1, x, '-'); - mvwaddch(wgetparent(w->frame.curses_win), - w->start.y + w->frame.size.y, x, '-'); + mvwaddch(pad, w->start.y - 1, x, '-'); + mvwaddch(pad, w->start.y + w->frame.size.y, x, '-'); } /* Draw as much as possible of the title into center of top border line. */ @@ -216,24 +215,24 @@ static void draw_win_borderlines(struct Win * w, char active) memcpy(title + 1, w->title, length_visible); title[0] = title[length_visible + 1] = decoration; title[length_visible + 2] = '\0'; - mvwaddstr(wgetparent(w->frame.curses_win), - w->start.y - 1, w->start.x + title_offset, title); + mvwaddstr(pad, w->start.y - 1, w->start.x + title_offset, title); } } -static void draw_wins_borderlines(struct Win * w, struct Win * w_active) +static void draw_wins_borderlines(struct Win * w, struct Win * w_active, + WINDOW * pad) { char active = 0; if (w == w_active) { active = 1; } - draw_win_borderlines(w, active); + draw_win_borderlines(w, active, pad); if (0 != w->next) { - draw_wins_borderlines (w->next, w_active); + draw_wins_borderlines (w->next, w_active, pad); } } @@ -495,7 +494,8 @@ extern void draw_all_wins(struct WinMeta * wmeta) /* Draw windows' contents first, then their borders. */ draw_wins(wmeta->chain_start); - draw_wins_borderlines(wmeta->chain_start, wmeta->active); + draw_wins_borderlines(wmeta->chain_start, wmeta->active, + wmeta->pad.curses_win); draw_wins_bordercorners(wmeta->chain_start, wmeta->pad.curses_win); /* Draw virtual screen scroll hints. */