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Server: Refactoring of initialization of empty maps.
[plomrogue]
/
src
/
server
/
field_of_view.h
diff --git
a/src/server/field_of_view.h
b/src/server/field_of_view.h
index 555ae63c12a2e4780615342a65983282f8570078..41fde34ef156b16211844b0ca4b4c77be3a06105 100644
(file)
--- a/
src/server/field_of_view.h
+++ b/
src/server/field_of_view.h
@@
-1,26
+1,27
@@
/* src/server/field_of_view.h
/* src/server/field_of_view.h
+ *
+ * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
+ * or any later version. For details on its copyright, license, and warranties,
+ * see the file NOTICE in the root directory of the PlomRogue source package.
*
* Generate field of view maps.
*/
*
* Generate field of view maps.
*/
-
-
#ifndef FIELD_OF_VIEW_H
#define FIELD_OF_VIEW_H
#ifndef FIELD_OF_VIEW_H
#define FIELD_OF_VIEW_H
-#include <stdint.h> /* uint8_t */
+#include <stdint.h> /* uint8_t
, uint32_t
*/
struct Thing;
struct Thing;
-/* States that cells in the field of view map may be in. */
-enum fov_cell_states {
- HIDDEN = 0x00,
- VISIBLE = 0x01
-};
+/* Update "t"'s .mem_map memory with what's in its current FOV, remove from its
+ * .t_mem all memorized things in FOV and add inanimate things in FOV to it.
+ */
+extern void update_map_memory(struct Thing * t_eye);
-/* Build "
eye
"'s field of view. */
-extern void build_fov_map(struct Thing *
eye
);
+/* Build "
t
"'s field of view. */
+extern void build_fov_map(struct Thing *
t
);