Next planned steps in plomrogue development:
-IN GENERAL:
+BOTH SERVER/CLIENT:
- expand use of hardcoded_strings module(s)
-BOTH SERVER/CLIENT:
-
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
+- quote escaping in token_from_line()
+
+SERVER:
+
+- fix hardcoded MAGIC MEAT eating message in thing_actions.c
+
CLIENT:
- re-work unnecessary complex command / keybinding / server message mapping
-- unify ping_pong_test() and try_growing_queue()
+- only send "STACK" message to server when the dependent window is open
BUILD PROCESS: