extern uint8_t init_win(struct WinMeta * wmeta, struct Win ** wp, char * title,
- int16_t height, int16_t width,
- void * data, void * func)
+ int16_t height, int16_t width, void * func)
{
struct Win * w = malloc(sizeof(struct Win));
if (NULL == w)
return 1;
}
sprintf(w->title, "%s", title);
- w->data = data;
w->draw = func;
w->center.y = 0;
w->center.x = 0;