X-Git-Url: https://plomlompom.com/repos/bar%20baz.html?a=blobdiff_plain;f=src%2Fserver%2Ffield_of_view.c;h=d6b3a8d1278124c6de9694823a416cb1c24b2663;hb=6a9f579e2c47c5d60b37d343465e08faf26a9255;hp=34bfa138eb06c1b5f641f0ff386d78d0f7e9d3d6;hpb=28b8b4234e395c3fdc4800e5cfb3dcd70a15cadf;p=plomrogue diff --git a/src/server/field_of_view.c b/src/server/field_of_view.c index 34bfa13..d6b3a8d 100644 --- a/src/server/field_of_view.c +++ b/src/server/field_of_view.c @@ -13,7 +13,7 @@ #include "../common/rexit.h" /* exit_trouble() */ #include "../common/try_malloc.h" /* try_malloc() */ #include "../common/yx_uint8.h" /* yx_uint8 */ -#include "map.h" /* mv_yx_in_dir_legal() */ +#include "map.h" /* mv_yx_in_dir_legal(), init_empty_map() */ #include "things.h" /* Thing, ThingInMemory, add_thing_to_memory_map() */ #include "world.h" /* world */ @@ -75,11 +75,6 @@ static void eval_position(uint16_t dist, uint16_t hex_i, char * fov_map, struct yx_uint8 * test_pos, struct shadow_angle ** shadows); -/* Update "t"'s .mem_map memory with what's in its current FOV, remove from its - * .t_mem all memorized things in FOV and add inanimiate things in FOV to it. - */ -static void update_map_memory(struct Thing * t, uint32_t map_size); - static uint32_t correct_angle(int32_t angle) @@ -267,15 +262,14 @@ static void eval_position(uint16_t dist, uint16_t hex_i, char * fov_map, -static void update_map_memory(struct Thing * t_eye, uint32_t map_size) +extern void update_map_memory(struct Thing * t_eye) { if (!t_eye->mem_map) { - t_eye->mem_map = try_malloc(map_size, __func__); - memset(t_eye->mem_map, ' ', map_size); + init_empty_map(&(t_eye->mem_map)); } uint32_t i; - for (i = 0; i < map_size; i++) + for (i = 0; i < (uint32_t) (world.map.length * world.map.length); i++) { if (' ' == t_eye->mem_map[i] && t_eye->fov_map[i] == 'v') { @@ -352,5 +346,4 @@ extern void build_fov_map(struct Thing * t) } mv_yx_in_dir_legal(0, NULL); free_angles(shadows); - update_map_memory(t, map_size); }