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Fix hashbang typo.
[plomrogue2]
/
plomrogue
/
game.py
diff --git
a/plomrogue/game.py
b/plomrogue/game.py
index f504599f59e4146adcc96a2645c9b48583f8e672..8bc7f74b64a2890793352b7717a9c7222831fb38 100755
(executable)
--- a/
plomrogue/game.py
+++ b/
plomrogue/game.py
@@
-214,9
+214,9
@@
class Game(GameBase):
quote(t.protection), t.id_), c_id)
if hasattr(t, 'name'):
self.io.send('THING_NAME %s %s' % (t.id_, quote(t.name)), c_id)
quote(t.protection), t.id_), c_id)
if hasattr(t, 'name'):
self.io.send('THING_NAME %s %s' % (t.id_, quote(t.name)), c_id)
- if hasattr(t, '
player
_char'):
+ if hasattr(t, '
thing
_char'):
self.io.send('THING_CHAR %s %s' % (t.id_,
self.io.send('THING_CHAR %s %s' % (t.id_,
- quote(t.
player
_char)), c_id)
+ quote(t.
thing
_char)), c_id)
for big_yx in self.portals:
for little_yx in [little_yx for little_yx in self.portals[big_yx]
if player.fov_test(big_yx, little_yx)]:
for big_yx in self.portals:
for little_yx in [little_yx for little_yx in self.portals[big_yx]
if player.fov_test(big_yx, little_yx)]: