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Turn players into non-light-blockers.
[plomrogue2]
/
rogue_chat.html
diff --git
a/rogue_chat.html
b/rogue_chat.html
index 5003854e7115ade22a4380f4a63dc788d04c8150..3f281579afa8e5dcf0edcaedcc00aad23994303d 100644
(file)
--- a/
rogue_chat.html
+++ b/
rogue_chat.html
@@
-484,7
+484,7
@@
let server = {
if (tokens[0] === 'TURN') {
game.turn_complete = false;
game.turn = parseInt(tokens[1]);
if (tokens[0] === 'TURN') {
game.turn_complete = false;
game.turn = parseInt(tokens[1]);
- } else if (tokens[0] === '
PSEUDO_FOV
_WIPE') {
+ } else if (tokens[0] === '
OTHER
_WIPE') {
game.portals_new = {};
explorer.annotations_new = {};
game.things_new = [];
game.portals_new = {};
explorer.annotations_new = {};
game.things_new = [];