- if (!change_in_client)
- {
- change_in_client = player_control(key);
- }
- if (!change_in_client)
- {
- struct WinConf * wc = get_winconf_by_win(world.wmeta.active);
- change_in_client = (1 == wc->view && wingeom_control(key))
- || (2 == wc->view && winkeyb_control(key));
- }