- world.player_pos.y = read_value_from_line(read_buf, linemax, file);
- world.player_pos.x = read_value_from_line(read_buf, linemax, file);
- world.map.length = read_value_from_line(read_buf, linemax, file);
+ world.player_pos.y = (uint8_t) read_value_from_line(read_buf,linemax,file);
+ world.player_pos.x = (uint8_t) read_value_from_line(read_buf,linemax,file);
+ world.map.length = (uint16_t) read_value_from_line(read_buf, linemax, file);