+ map_center_player(world->map, world->player, win_map->frame.size);
+ }
+ else if (key == get_action_key(world->keybindings, "reload_wins"))
+ {
+ reload_win_config(world);
+ }
+ else if (key == get_action_key(world->keybindings, "winconf"))
+ {
+ toggle_winconfig(world, world->wmeta->active);
+ }
+ else if (key == get_action_key(world->keybindings, "to_height_t"))
+ {
+ toggle_win_height_type(world, world->wmeta->active);
+ }
+ else if (key == get_action_key(world->keybindings, "to_width_t"))
+ {
+ toggle_win_width_type(world, world->wmeta->active);
+ }
+ else if (key == get_action_key(world->keybindings, "save_winconf"))
+ {
+ save_win_configs(world);