-extern struct Win init_win_from_file(struct World * world, char * w_name,
- void (* f) (struct Win *));
-
-
-
-
-/* Toggle windows in world->wins in the order desribed by the first line of
- * config/windows/toggled_win_order, wherein each character may correspond to
- * one hardcoded window.
+struct WinConf
+{
+ char id; /* unique identifier of WinConf, abused as ID for ->win and */
+ /* equivalent to the char following its "Win_" conffile name */
+ struct Win * win; /* window configured by this WinConf */
+ char * title; /* designated title as passed to init_win() */
+ int16_t height; /* designated height as interpreted by init_win()*/
+ int16_t width; /* designated width as interpreted by init_win() */
+ char draw; /* identifier of designated Win->draw; to be returned to */
+ /* after toggling window configuration view */
+ struct yx_uint16 center; /* designated center for Win->draw view; to be */
+ /* returned to after toggling winconf view */
+ uint8_t view; /* 0: use ->draw as Win->draw; 1, 2: use draw_winconf()_* */
+ uint8_t height_type; /* both: 0: interpret ->height/->width as size in */
+ uint8_t width_type; /* positive cells; 1: as negative diff to max width */
+ struct KeyBiData kb; /* the window's specific keybindings */
+};
+
+
+
+/* Get WinConf fathering "win"; get Win of WinConf of "id". */
+extern struct WinConf * get_winconf_by_win(struct Win * win);
+extern struct Win * get_win_by_id(char id);
+
+/* Create/initialize (from config files)/free Winconf structs. */
+extern void init_winconfs();
+extern void free_winconfs();
+extern void init_wins();
+
+/* Toggle windows in world.wins in the order desribed by the first line of
+ * config/windows/toggle_order_and_active, wherein each character should
+ * correspond to one window whose ID is found in world.winconf_ids. Unknown
+ * characters are silently ignored. The first character of the second line of
+ * the file is also read to determine which window to focus as active (but only
+ * if it fits the ID of a window thus toggled visible).