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Send log messages through server out file. Includes major refactoring.
[plomrogue] / TODO
diff --git a/TODO b/TODO
index 2cc0adffa6874faf9540a6e43a1400364bdb75e0..571404843ad157fa45b4fc72feff3023d11dc27e 100644 (file)
--- a/TODO
+++ b/TODO
@@ -4,15 +4,13 @@ IN GENERAL:
 
 - expand use of hardcoded_strings module(s)
 
-SERVER:
-
-- critical bug: replay and exit game state don't match
-
 BOTH SERVER/CLIENT:
 
 - make server and client communicate by specific world state info requests 
   in server/out, replacing server/worldstate
 
+- in message reading/queueing, handle case of unfinished nl-delimited messages
+
 CLIENT:
 
 - re-work unnecessary complex command / keybinding / server message mapping