from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE,
Task_FLATTEN_SURROUNDINGS)
-from plomrogue.errors import GameError
+from plomrogue.errors import GameError, PlayError
from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_QUERY, cmd_PING,
cmd_TURN, cmd_MAP_LINE, cmd_MAP, cmd_GET_ANNOTATION,
cmd_ANNOTATE, cmd_GET_GAMESTATE)
for connection_id in [c_id for c_id in self.sessions
if self.sessions[c_id] == t.id_]:
self.io.send('GAME_ERROR ' + quote(str(e)), connection_id)
+ except PlayError as e:
+ for connection_id in [c_id for c_id in self.sessions
+ if self.sessions[c_id] == t.id_]:
+ self.io.send('PLAY_ERROR ' + quote(str(e)), connection_id)
if self.changed:
self.turn += 1
self.send_gamestate()