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Expand terrain and thing content.
[plomrogue2] / plomrogue / game.py
index b138c564f8032238285a9948edc0a95fd0756f28..7eaa28bb2e5339015de1ac4ce6d049756a1f26a1 100755 (executable)
@@ -51,6 +51,17 @@ class Game(GameBase):
         self.portals = {}
         self.player_chars = string.digits + string.ascii_letters
         self.player_char_i = -1
+        self.terrains = {
+            '.': 'floor',
+            'X': 'wall',
+            '=': 'window',
+            '#': 'bed',
+            'T': 'desk',
+            '8': 'cupboard',
+            '[': 'glass door',
+            'o': 'sink',
+            'O': 'toilet'
+        }
         if os.path.exists(self.io.save_file):
             if not os.path.isfile(self.io.save_file):
                 raise GameError('save file path refers to non-file')