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Only re-process FOVs for players whose FOV radius is affected by change.
[plomrogue2] / plomrogue / tasks.py
index eca94003d6c8a5a52e3b6f15d13464f188c17d86..a5407f345867a7c5f8ad8cc2c632cdbc411d4cbc 100644 (file)
@@ -38,7 +38,9 @@ class Task_MOVE(Task):
             raise PlayError('blocked by impassable tile')
 
     def do(self):
+        self.thing.game.record_fov_change(self.thing.position)
         self.thing.position = self.get_move_target()
+        self.thing.game.record_fov_change(self.thing.position)
         if self.thing.carrying:
             self.thing.carrying.position = self.thing.position
 
@@ -56,6 +58,7 @@ class Task_WRITE(Task):
         big_yx = self.thing.position[0]
         little_yx = self.thing.position[1]
         self.thing.game.maps[big_yx][little_yx] = self.args[0]
+        self.thing.game.record_fov_change((big_yx, little_yx))
 
 
 
@@ -72,28 +75,34 @@ class Task_FLATTEN_SURROUNDINGS(Task):
             if not self.thing.game.can_do_tile_with_pw(*yxyx, self.args[0]):
                 continue
             self.thing.game.maps[yxyx[0]][yxyx[1]] = '.'
+            self.thing.game.record_fov_change(yxyx)
 
 
 
 class Task_PICK_UP(Task):
+    argtypes = 'int:pos'
 
     def check(self):
         if self.thing.carrying:
             raise PlayError('already carrying something')
-        nothing_to_pick_up = True
-        for t in [t for t in self.thing.game.things
-                  if t.portable
-                  and t != self.thing and t.position == self.thing.position and
-                  t.type_ != 'Player']:
-            nothing_to_pick_up = False
-            break
-        if nothing_to_pick_up:
-            raise PlayError('nothing to pick up')
+        to_pick_up = self.thing.game.get_thing(self.args[0])
+        neighbors = self.thing.game.map_geometry.\
+            get_neighbors_yxyx(self.thing.position).values()
+        reach = [self.thing.position] + list(neighbors)
+        if to_pick_up is None:
+            raise PlayError('no such thing exists')
+        elif to_pick_up == self.thing:
+            raise PlayError('cannot pick up oneself')
+        elif to_pick_up.type_ == 'Player':
+            raise PlayError('cannot pick up player')
+        elif to_pick_up.position not in reach:
+            raise PlayError('thing not in reach')
+        elif not to_pick_up.portable:
+            raise PlayError('thing not portable')
 
     def do(self):
-        to_pick_up = [t for t in self.thing.game.things
-                      if t.portable
-                      and t != self.thing and t.position == self.thing.position][0]
+        to_pick_up = self.thing.game.get_thing(self.args[0])
+        to_pick_up.position = self.thing.position[:]
         self.thing.carrying = to_pick_up
 
 
@@ -103,8 +112,26 @@ class Task_DROP(Task):
     def check(self):
         if not self.thing.carrying:
             raise PlayError('nothing to drop')
+        if self.thing.carrying.type_ == 'Bottle' and self.thing.carrying.full:
+            for t in [t for t in self.thing.game.things
+                      if t.type_ == 'BottleDeposit'
+                      and t.position == self.thing.position]:
+                raise PlayError('cannot drop full bottle into bottle deposit')
 
     def do(self):
+        if self.thing.carrying.type_ == 'Bottle' and not self.thing.carrying.full:
+            for t in [t for t in self.thing.game.things
+                      if t.type_ == 'BottleDeposit'
+                      and t.position == self.thing.position]:
+                t.accept()
+                self.thing.game.remove_thing(self.thing.carrying)
+                break
+        elif self.thing.carrying.type_ == 'Hat':
+            for t in [t for t in self.thing.game.things
+                      if t.type_ == 'HatRemixer'
+                      and t.position == self.thing.position]:
+                t.accept(self.thing.carrying)
+                break
         self.thing.carrying = None
 
 
@@ -121,6 +148,7 @@ class Task_DOOR(Task):
                 t.open()
             else:
                 t.close()
+            self.thing.game.record_fov_change(t.position)
 
 
 
@@ -136,12 +164,12 @@ class Task_INTOXICATE(Task):
 
     def do(self):
         self.thing.carrying.full = False
-        for c_id in self.thing.game.sessions:
-            if self.thing.game.sessions[c_id]['thing_id'] == self.thing.id_:
-                self.thing.game.io.send('RANDOM_COLORS', c_id)
-                self.thing.game.io.send('CHAT "You are drunk now."', c_id)
-                break
+        self.thing.carrying.empty()
+        self.thing.send_msg('RANDOM_COLORS')
+        self.thing.send_msg('CHAT "You are drunk now."')
         self.thing.drunk = 10000
+        self.thing.invalidate_map_view()
+
 
 
 class Task_COMMAND(Task):
@@ -155,7 +183,66 @@ class Task_COMMAND(Task):
 
     def do(self):
         from plomrogue.misc import quote
-        reply = self.thing.carrying.interpret(self.args[0])
-        for c_id in self.thing.game.sessions:
-            if self.thing.game.sessions[c_id]['thing_id'] == self.thing.id_:
-                self.thing.game.io.send('REPLY ' + quote(reply), c_id)
+        reply_lines = self.thing.carrying.interpret(self.args[0])
+        for line in reply_lines:
+            self.thing.send_msg('REPLY ' + quote(line))
+
+
+
+class Task_INSTALL(Task):
+
+    def _get_uninstallables(self):
+        return [t for t in self.thing.game.things
+                if t != self.thing
+                and hasattr(t, 'installable') and t.installable
+                and (not t.portable)
+                and t.position == self.thing.position]
+
+    def check(self):
+        if self.thing.carrying:
+            if not hasattr(self.thing.carrying, 'installable')\
+               or not self.thing.carrying.installable:
+                raise PlayError('carried thing not installable')
+        elif len(self._get_uninstallables()) == 0:
+            raise PlayError('nothing to uninstall here')
+
+    def do(self):
+        if self.thing.carrying:
+            self.thing.carrying.install()
+            self.thing.carrying = None
+            self.thing.send_msg('CHAT "You install the thing you carry."')
+        else:
+            self._get_uninstallables()[0].uninstall()
+            self.thing.send_msg('CHAT "You uninstall the thing here."')
+
+
+
+class Task_WEAR(Task):
+
+    def check(self):
+        if self.thing.name in self.thing.game.hats:
+            return
+        if not self.thing.carrying:
+            raise PlayError('carrying nothing to wear')
+        if self.thing.name in self.thing.game.hats:
+            raise PlayError('already wearing a hat')
+        if self.thing.carrying.type_ != 'Hat':
+            raise PlayError('can only wear a hat')
+
+    def do(self):
+        if self.thing.name in self.thing.game.hats:
+            t = self.thing.game.add_thing('Hat', self.thing.position)
+            t.design = self.thing.game.hats[self.thing.name]
+            del self.thing.game.hats[self.thing.name]
+            self.thing.send_msg('CHAT "You drop your hat."')
+            for remixer in [t for t in self.thing.game.things
+                            if t.type_ == 'HatRemixer'
+                            and t.position == self.thing.position]:
+                remixer.accept(t)
+                break
+        else:
+            from plomrogue.misc import quote
+            self.thing.game.hats[self.thing.name] = self.thing.carrying.design
+            self.thing.game.remove_thing(self.thing.carrying)
+            self.thing.carrying = None
+            self.thing.send_msg('CHAT "You put on a hat."')