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Fix broken MusicPlayer handling.
[plomrogue2] / plomrogue / tasks.py
index 0bc0d9cf23c30c29e0b675f20ba0c77f0debe59f..f3945c2a36366ea7b9a370a8e35a0772ed1490c8 100644 (file)
@@ -76,24 +76,29 @@ class Task_FLATTEN_SURROUNDINGS(Task):
 
 
 class Task_PICK_UP(Task):
+    argtypes = 'int:pos'
 
     def check(self):
         if self.thing.carrying:
             raise PlayError('already carrying something')
-        nothing_to_pick_up = True
-        for t in [t for t in self.thing.game.things
-                  if t.portable
-                  and t != self.thing and t.position == self.thing.position and
-                  t.type_ != 'Player']:
-            nothing_to_pick_up = False
-            break
-        if nothing_to_pick_up:
-            raise PlayError('nothing to pick up')
+        to_pick_up = self.thing.game.get_thing(self.args[0])
+        neighbors = self.thing.game.map_geometry.\
+            get_neighbors_yxyx(self.thing.position).values()
+        reach = [self.thing.position] + list(neighbors)
+        if to_pick_up is None:
+            raise PlayError('no such thing exists')
+        elif to_pick_up == self.thing:
+            raise PlayError('cannot pick up oneself')
+        elif to_pick_up.type_ == 'Player':
+            raise PlayError('cannot pick up player')
+        elif to_pick_up.position not in reach:
+            raise PlayError('thing not in reach')
+        elif not to_pick_up.portable:
+            raise PlayError('thing not portable')
 
     def do(self):
-        to_pick_up = [t for t in self.thing.game.things
-                      if t.portable
-                      and t != self.thing and t.position == self.thing.position][0]
+        to_pick_up = self.thing.game.get_thing(self.args[0])
+        to_pick_up.position = self.thing.position[:]
         self.thing.carrying = to_pick_up
 
 
@@ -103,8 +108,20 @@ class Task_DROP(Task):
     def check(self):
         if not self.thing.carrying:
             raise PlayError('nothing to drop')
+        if self.thing.carrying.type_ == 'Bottle' and self.thing.carrying.full:
+            for t in [t for t in self.thing.game.things
+                      if t.type_ == 'BottleDeposit'
+                      and t.position == self.thing.position]:
+                raise PlayError('cannot drop full bottle into bottle deposit')
 
     def do(self):
+        if self.thing.carrying.type_ == 'Bottle' and not self.thing.carrying.full:
+            for t in [t for t in self.thing.game.things
+                      if t.type_ == 'BottleDeposit'
+                      and t.position == self.thing.position]:
+                t.accept()
+                self.thing.game.things.remove(self.thing.carrying)
+                break
         self.thing.carrying = None
 
 
@@ -128,21 +145,21 @@ class Task_INTOXICATE(Task):
 
     def check(self):
         if self.thing.carrying is None:
-            raise PlayError('nothing to consume')
-        if self.thing.carrying.type_ != 'Consumable':
-            raise PlayError('cannot consume non-consumable')
+            raise PlayError('carrying nothing to drink from')
+        if self.thing.carrying.type_ != 'Bottle':
+            raise PlayError('cannot drink from non-bottle')
+        if not self.thing.carrying.full:
+            raise PlayError('bottle is empty')
 
     def do(self):
-        self.thing.game.things.remove(self.thing.carrying)
-        self.thing.carrying = None
-        for c_id in self.thing.game.sessions:
-            if self.thing.game.sessions[c_id]['thing_id'] == self.thing.id_:
-                self.thing.game.io.send('RANDOM_COLORS', c_id)
-                self.thing.game.io.send('CHAT "You are drunk now."', c_id)
-                break
+        self.thing.carrying.full = False
+        self.thing.carrying.empty()
+        self.thing.send_msg('RANDOM_COLORS')
+        self.thing.send_msg('CHAT "You are drunk now."')
         self.thing.drunk = 10000
 
 
+
 class Task_COMMAND(Task):
     argtypes = 'string'
 
@@ -154,7 +171,32 @@ class Task_COMMAND(Task):
 
     def do(self):
         from plomrogue.misc import quote
-        reply = self.thing.carrying.interpret(self.args[0])
-        for c_id in self.thing.game.sessions:
-            if self.thing.game.sessions[c_id]['thing_id'] == self.thing.id_:
-                self.thing.game.io.send('REPLY ' + quote(reply), c_id)
+        reply_lines = self.thing.carrying.interpret(self.args[0])
+        for line in reply_lines:
+            self.thing.send_msg('REPLY ' + quote(line))
+
+
+
+class Task_INSTALL(Task):
+
+    def _get_uninstallables(self):
+        return [t for t in self.thing.game.things
+                if t != self.thing
+                and hasattr(t, 'installable') and t.installable
+                and (not t.portable)
+                and t.position == self.thing.position]
+
+    def check(self):
+        if self.thing.carrying:
+            if not hasattr(self.thing.carrying, 'installable')\
+               or not self.thing.carrying.installable:
+                raise PlayError('carried thing not installable')
+        elif len(self._get_uninstallables()) == 0:
+            raise PlayError('nothing to uninstall here')
+
+    def do(self):
+        if self.thing.carrying:
+            self.thing.carrying.install()
+            self.thing.carrying = None
+        else:
+            self._get_uninstallables()[0].uninstall()