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TCE: Improve look mode cursor info.
[plomrogue] / plugins / client / TheCrawlingEater.py
index fa1ae6cc9e65a46638f8fa445bbcc29293898ca4..86115e38ee3ed429299c8f9a8e9ec0c47e8e3ec1 100644 (file)
@@ -61,7 +61,6 @@ def win_map(self):
     curses.init_pair(14, curses.COLOR_BLACK, curses.COLOR_MAGENTA)
     curses.init_pair(15, curses.COLOR_RED, curses.COLOR_GREEN)
     col_unknown = curses.color_pair(1)
-    col_mem = curses.color_pair(1)
     col_creature = curses.color_pair(15)
     col_player = curses.color_pair(8)
     earth_colors = [
@@ -86,23 +85,22 @@ def win_map(self):
             if world_data["look_mode"] and y == world_data["map_center"][0] \
                     and x == world_data["map_center"][1]:
                 if char == " ":
-                    char = world_data["mem_map"][pos]
-                winmap += [(char, curses.A_REVERSE), ("?", curses.A_REVERSE)]
+                    bonus = "?"
+                else:
+                    bonus = world_data["wetmap"][pos]
+                char = world_data["mem_map"][pos]
+                winmap += [(char, curses.A_REVERSE), (bonus, curses.A_REVERSE)]
                 continue
             bonus = " "
+            attribute = col_unknown
             if char == " ":
                 if world_data["soundmap"][pos] != "0":
                     bonus = "?"
                 char = world_data["mem_map"][pos]
-                if char == " ":
-                    attribute = col_unknown
-                else:
-                    attribute = col_mem
                 if char in charmap:
                     char = charmap[char]
                 winmap += [(char, attribute), bonus]
             else:
-                attribute = col_unknown
                 wetval = ord(world_data["wetmap"][pos]) - ord("0")
                 if ord("0") <= ord(char) <= ord("5"):
                     mapval = ord(char) - ord("0")