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In clients, don't open item selection menu when no item in reach.
[plomrogue2] / rogue_chat.html
index 3b9238f098e12eb1daa4a69b1f78065dfc8a862c..1b501b5189354e70fcb5658c61db8a62e4acb862 100644 (file)
@@ -853,7 +853,10 @@ let tui = {
             }
         };
         if (this.selectables.length == 0) {
-            this.log_msg('none')
+            this.log_msg('none');
+            terminal.blink_screen();
+            this.switch_mode('play');
+            return;
         } else {
             for (let [i, t] of this.selectables.entries()) {
                 this.log_msg(i + ': ' + explorer.get_thing_info(t[1]));
@@ -1686,13 +1689,16 @@ document.getElementById("teleport").onclick = function() {
     game.teleport();
 };
 for (const move_button of document.querySelectorAll('[id*="_move_"]')) {
+    if (move_button.id.startsWith('key_')) {  // not a move button
+        continue;
+    };
     let direction = move_button.id.split('_')[2].toUpperCase();
     move_button.onclick = function() {
-        if (tui.mode.available_actions.includes("move")
-            || tui.mode.available_actions.includes("move_explorer")) {
+        if (tui.mode.available_actions.includes("move")) {
             server.send(['TASK:MOVE', direction]);
-        } else {
+        } else if (tui.mode.available_actions.includes("move_explorer")) {
             explorer.move(direction);
+            tui.full_refresh();
         };
     };
 };