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Exclude non-portable things from pick_up selection.
[plomrogue2] / rogue_chat.html
index 573e295874411a5a8ebe319adbddb7472dbd4b1a..f0f2faa1213ac1786ca59eaaafeb4f4eac9467e9 100644 (file)
@@ -57,6 +57,7 @@ keyboard input/control: <span id="keyboard_control"></span>
       <button id="consume"></button>
       <button id="switch_to_command_thing"></button>
       <button id="teleport"></button>
+      <button id="install"></button>
     </td>
   </tr>
   <tr>
@@ -99,6 +100,7 @@ keyboard input/control: <span id="keyboard_control"></span>
 <li>drop thing: <input id="key_drop_thing" type="text" value="u" />
 <li>open/close: <input id="key_door" type="text" value="D" />
 <li>consume: <input id="key_consume" type="text" value="C" />
+<li>install: <input id="key_install" type="text" value="I" />
 <li><input id="key_switch_to_take_thing" type="text" value="z" />
 <li><input id="key_switch_to_chat" type="text" value="t" />
 <li><input id="key_switch_to_play" type="text" value="p" />
@@ -236,6 +238,7 @@ let key_descriptions = {
     'drop_thing': 'drop thing',
     'door': 'open/close',
     'consume': 'consume',
+    'install': 'install',
     'toggle_map_mode': 'toggle map view',
     'toggle_tile_draw': 'toggle protection character drawing',
     'hex_move_upleft': 'up-left',
@@ -471,6 +474,7 @@ let server = {
             t.position = parser.parse_yx(tokens[1]);
             t.type_ = tokens[2];
             t.protection = tokens[3];
+            t.portable = parseInt(tokens[5]);
         } else if (tokens[0] === 'THING_NAME') {
             let t = game.get_thing(tokens[1], false);
             if (t) {
@@ -488,6 +492,11 @@ let server = {
             tui.mode_take_thing.legal = game.tasks.includes('PICK_UP');
         } else if (tokens[0] === 'THING_TYPE') {
             game.thing_types[tokens[1]] = tokens[2]
+        } else if (tokens[0] === 'THING_CARRYING') {
+            let t = game.get_thing(tokens[1], false);
+            if (t) {
+                t.carrying = true;
+            };
         } else if (tokens[0] === 'TERRAIN') {
             game.terrains[tokens[1]] = tokens[2]
         } else if (tokens[0] === 'MAP') {
@@ -659,6 +668,7 @@ let tui = {
       'drop_thing': 'DROP',
       'move': 'MOVE',
       'door': 'DOOR',
+      'install': 'INSTALL',
       'command': 'COMMAND',
       'consume': 'INTOXICATE',
   },
@@ -669,7 +679,7 @@ let tui = {
       this.mode_play.available_modes = ["chat", "study", "edit", "admin_enter",
                                         "command_thing", "take_thing"]
       this.mode_play.available_actions = ["move", "drop_thing",
-                                          "teleport", "door", "consume"];
+                                          "teleport", "door", "consume", "install"];
       this.mode_study.available_modes = ["chat", "play", "admin_enter", "edit"]
       this.mode_study.available_actions = ["toggle_map_mode", "move_explorer"];
       this.mode_admin.available_modes = ["admin_thing_protect", "control_pw_type",
@@ -800,7 +810,7 @@ let tui = {
     } else if (this.mode.is_single_char_entry) {
         this.show_help = true;
     } else if (this.mode.name == 'take_thing') {
-        this.log_msg("Things in reach for pick-up:");
+        this.log_msg("Portable things in reach for pick-up:");
         const player = game.things[game.player_id];
         const y = player.position[0]
         const x = player.position[1]
@@ -823,7 +833,7 @@ let tui = {
             const t = game.things[t_id];
             if (select_range.includes(t.position[0].toString()
                                       + ':' + t.position[1].toString())
-                && t != player && t.type_ != 'Player') {
+                && t.portable) {
                 this.selectables.push([t_id, t]);
             }
         };
@@ -994,6 +1004,9 @@ let tui = {
                 if (used_positions.includes(t.position.toString())) {
                     meta_char = '+';
                 };
+                if (t.carrying) {
+                    meta_char = '$';
+                }
                 map_lines_split[t.position[0]][t.position[1]] = symbol + meta_char;
                 used_positions.push(t.position.toString());
             }
@@ -1504,6 +1517,8 @@ tui.inputEl.addEventListener('keydown', (event) => {
               server.send(["TASK:INTOXICATE"]);
           } else if (event.key === tui.keys.door && tui.task_action_on('door')) {
               server.send(["TASK:DOOR"]);
+          } else if (event.key === tui.keys.install && tui.task_action_on('install')) {
+              server.send(["TASK:INSTALL"]);
           } else if (event.key in tui.movement_keys && tui.task_action_on('move')) {
               server.send(['TASK:MOVE', tui.movement_keys[event.key]]);
           } else if (event.key === tui.keys.teleport) {
@@ -1623,6 +1638,9 @@ document.getElementById("door").onclick = function() {
 document.getElementById("consume").onclick = function() {
     server.send(['TASK:INTOXICATE']);
 };
+document.getElementById("install").onclick = function() {
+    server.send(['TASK:INSTALL']);
+};
 document.getElementById("teleport").onclick = function() {
     game.teleport();
 };