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Client: Split wincontrol.h off windows.h.
[plomrogue] / src / client / wincontrol.c
diff --git a/src/client/wincontrol.c b/src/client/wincontrol.c
new file mode 100644 (file)
index 0000000..17d80ae
--- /dev/null
@@ -0,0 +1,407 @@
+/* src/client/wincontrol.c */
+
+#include "wincontrol.h"
+#include <ncurses.h> /* getmaxx(), getmaxy(), wresize() */
+#include <stddef.h> /* NULL */
+#include <stdint.h> /* uint8_t, uint32_t, UINT16_MAX */
+#include <stdio.h> /* sprintf() */
+#include <stdlib.h> /* free() */
+#include <string.h> /* memcpy(), memset(), strchr(), strlen() */
+#include "../common/rexit.h" /* exit_err() */
+#include "../common/try_malloc.h" /* try_malloc() */
+#include "../common/yx_uint16.h" /* struct yx_uint16 */
+#include "windows.h" /* struct Win, get_win_by_id(), get_win_pos_in_order() */
+#include "world.h" /* global world */
+
+
+
+/* Get Win before window identified by "c" or NULL if there is none. */
+static struct Win * get_win_before(char c);
+
+/* Make .v_screen just wide enough to contain all visible windows. */
+static void refit_v_screen();
+
+/* Update geometry (sizes, positions) of window "w" and its successors in the
+ * window chain. Use place_win() for the positioning algorithm.
+ */
+static void update_wins(struct Win * w);
+static void place_win(struct Win * w);
+
+/* Write "win"'s size back to .target_(height/width) as per .target_*_type. */
+static void set_win_target_size(struct Win * win);
+
+/* Append/suspend window "w" to/from chain of visible windows. Appended windows
+ * will become active. Suspended active windows will move the active window
+ * selection to their successor in the window chain or, failing that, their
+ * predecessor, or, failing that, to 0 (no window active).
+ */
+static void append_win(struct Win * w);
+static void suspend_win(struct Win * w);
+
+
+
+extern struct Win * get_win_before(char c)
+{
+    uint8_t i = get_win_pos_in_order(c);
+    if (i > 0)
+    {
+        return get_win_by_id(world.winDB.order[i - 1]);
+    }
+    return NULL;
+}
+
+
+
+static void refit_v_screen()
+{
+    /* Determine rightmost window column. */
+    uint32_t lastwcol = 0;
+    struct Win * wp = get_win_by_id(world.winDB.order[0]);
+    while (wp != 0)
+    {
+        if ((uint32_t) wp->start.x + (uint32_t) wp->frame_size.x > lastwcol + 1)
+        {
+            lastwcol = (uint32_t) wp->start.x + (uint32_t) wp->frame_size.x - 1;
+        }
+        wp = get_win_after(wp->id);
+    }
+
+    /* Only resize .v_screen if the rightmost window column has changed. */
+    char * err_s = "refit_v_screen() grows virtual screen beyond legal sizes.";
+    char * err_m = "refit_v_screen() triggers memory alloc error in wresize().";
+    if ((uint32_t) getmaxx(world.winDB.v_screen) + 1 != lastwcol)
+    {
+        uint8_t t = (lastwcol + 2 > UINT16_MAX);
+        exit_err(t, err_s);
+        t = wresize(world.winDB.v_screen, getmaxy(world.winDB.v_screen),
+                    lastwcol + 2);
+        exit_err(t, err_m);
+    }
+}
+
+
+
+static void update_wins(struct Win * w)
+{
+    place_win(w);
+    refit_v_screen();
+    struct Win * next = get_win_after(w->id);
+    if (next)
+    {
+        update_wins(next);
+    }
+}
+
+
+
+static void place_win(struct Win * w)
+{
+    /* If w is first window, it goes into the top left corner. */
+    w->start.x = 0;
+    w->start.y = 1;                             /* Leave space for title bar. */
+    struct Win * w_prev = get_win_before(w->id);
+    if (w_prev)
+    {
+
+        /* If not, fit w's top left to top right of last top predecessor. */
+        struct Win * w_top = w_prev;
+        for (;
+             w_top->start.y != 1;
+             w_top = get_win_before(w_top->id));
+        w->start.x = w_top->start.x + w_top->frame_size.x + 1;
+
+        /* Fit w's top left to bottom left of its ->prev if enough space. */
+        uint16_t w_prev_maxy = w_prev->start.y + w_prev->frame_size.y;
+        if (   w->frame_size.x <= w_prev->frame_size.x
+            && w->frame_size.y <  world.winDB.v_screen_size.y - w_prev_maxy)
+        {
+            w->start.x = w_prev->start.x;
+            w->start.y = w_prev_maxy + 1;
+            return;
+        }
+
+        /* Failing that, try to fit w' top left to the top right of the last
+         * predecessor w_test 1) not followed by windows with a left corner
+         * further rightwards than its own 2) with enough space rightwards for w
+         * until the bottom right of w_thr directly throning over it 3) and with
+         * this same space extending far enough to the bottom for fitting in w.
+         */
+        struct Win * w_test = w_prev;
+        struct Win * w_thr;
+        while (w_test != w_top)
+        {
+            for (w_thr = get_win_before(w_test->id);
+                 w_test->start.y <= w_thr->start.y;
+                 w_thr = get_win_before(w_thr->id));
+            uint16_t w_thr_bottom = w_thr->start.y + w_thr->frame_size.y;
+            uint16_t free_width =   (w_thr->start.x + w_thr->frame_size.x)
+                                  - (w_test->start.x + w_test->frame_size.x);
+            if (   w->frame_size.y < world.winDB.v_screen_size.y - w_thr_bottom
+                && w->frame_size.x < free_width)
+            {
+                w->start.x = w_test->start.x + w_test->frame_size.x + 1;
+                w->start.y = w_thr_bottom + 1;
+                break;
+            }
+            w_test = w_thr;
+        }
+    }
+}
+
+
+
+static void set_win_target_size(struct Win * w)
+{
+    if      (0 == w->target_height_type)
+    {
+        w->target_height = w->frame_size.y;
+    }
+    else if (1 == w->target_height_type)
+    {
+        w->target_height = w->frame_size.y - world.winDB.v_screen_size.y +1;
+    }
+    if      (0 == w->target_width_type)
+    {
+        w->target_width = w->frame_size.x;
+    }
+    else if (1 == w->target_width_type)
+    {
+        w->target_width = w->frame_size.x - world.winDB.v_screen_size.x;
+    }
+}
+
+
+
+static void append_win(struct Win * w)
+{
+    char * f_name = "append_win()";
+    uint8_t old_size = strlen(world.winDB.order) + 1;
+    char * new_order = try_malloc(old_size + 1, f_name);
+    memcpy(new_order, world.winDB.order, old_size - 1);
+    new_order[old_size - 1] = w->id;
+    new_order[old_size] = '\0';
+    free(world.winDB.order);
+    world.winDB.order = new_order;
+    world.winDB.active = w->id;
+    update_wins(w);
+}
+
+
+
+static void suspend_win(struct Win * w)
+{
+    char * f_name = "suspend_win()";
+    uint8_t new_size = strlen(world.winDB.order);
+    char * new_order = try_malloc(new_size, f_name);
+    uint8_t i = get_win_pos_in_order(w->id);
+    char next_char = world.winDB.order[i + 1];
+    world.winDB.order[i] = '\0';
+    char * second_part = &world.winDB.order[i + 1];
+    sprintf(new_order, "%s%s", world.winDB.order, second_part);
+    free(world.winDB.order);
+    world.winDB.order = new_order;
+    world.winDB.active = world.winDB.order[i];
+    if (!world.winDB.order[i] && 0 < i)
+    {
+        world.winDB.active = world.winDB.order[i - 1];
+    }
+    if (world.winDB.order[i])
+    {
+        update_wins(get_win_by_id(next_char)); /* Already calls               */
+        return;                                /* refit_v_screen(), so leave. */
+    }
+    refit_v_screen();
+}
+
+
+
+extern void toggle_window(char id)
+{
+    struct Win * win = get_win_by_id(id);
+    if (NULL == strchr(world.winDB.order, id))
+    {
+        append_win(win);
+        return;
+    }
+    suspend_win(win);
+}
+
+
+
+extern void toggle_winconfig()
+{
+    if (!world.winDB.active)
+    {
+        return;
+    }
+    struct Win * w = get_win_by_id(world.winDB.active);
+    if      (0 == w->view)
+    {
+        w->view          = 1;
+        w->target_center = w->center;
+        memset(&w->center, 0, sizeof(struct yx_uint16));
+        return;
+    }
+    else if (1 == w->view)
+    {
+        w->view          = 2;
+        w->center.x      = 0;
+        return;
+    }
+    w->view          = 0;
+    w->center        = w->target_center;
+}
+
+
+
+extern void toggle_win_size_type(char axis)
+{
+    struct Win * w = get_win_by_id(world.winDB.active);
+    if ('y' == axis)
+    {
+        w->target_height_type = (0 == w->target_height_type);
+        set_win_target_size(w);
+        return;
+    }
+    w->target_width_type = (   0 == w->target_width_type
+                            && w->frame_size.x <= world.winDB.v_screen_size.x);
+    set_win_target_size(w);
+}
+
+
+
+extern void toggle_linebreak_type()
+{
+    struct Win * w = get_win_by_id(world.winDB.active);
+    if      (0 == w->linebreak)
+    {
+        w->linebreak = 1;
+    }
+    else if (1 == w->linebreak)
+    {
+        w->linebreak = 2;
+    }
+    else if (2 == w->linebreak)
+    {
+        w->linebreak = 0;
+    }
+}
+
+
+
+extern void resize_active_win(char change)
+{
+    if (world.winDB.active)
+    {
+        struct Win * w = get_win_by_id(world.winDB.active);
+        if      (change == '-' && w->frame_size.y > 1)
+        {
+            w->frame_size.y--;
+        }
+        else if (change == '_' && w->frame_size.x > 1)
+        {
+            w->frame_size.x--;
+        }
+        else if (   change == '+'
+                 && w->frame_size.y < world.winDB.v_screen_size.y - 1)
+        {
+            w->frame_size.y++;
+        }
+        else if (change == '*' && w->frame_size.y < UINT16_MAX)
+        {
+            w->frame_size.x++;
+        }
+        if (   1 == w->target_width_type
+            && w->frame_size.x > world.winDB.v_screen_size.x)
+        {
+            w->target_width_type = 0;
+        }
+        set_win_target_size(w);
+        update_wins(w);
+    }
+}
+
+
+
+extern void shift_active_win(char dir)
+{
+    uint8_t len_order = strlen(world.winDB.order);
+    if (1 < len_order)
+    {
+        char tmp[len_order + 1];
+        tmp[len_order] = '\0';
+        uint8_t pos = get_win_pos_in_order(world.winDB.active);
+        if ('f' == dir)
+        {
+            if (pos == len_order - 1)
+            {
+                memcpy(tmp + 1, world.winDB.order, len_order - 1);
+                tmp[0] = world.winDB.active;
+                memcpy(world.winDB.order, tmp, len_order + 1);
+            }
+            else
+            {
+                world.winDB.order[pos] = world.winDB.order[pos + 1];
+                world.winDB.order[pos + 1] = world.winDB.active;
+            }
+        }
+        else
+        {
+            if (pos == 0)
+            {
+                memcpy(tmp, world.winDB.order + 1, len_order - 1);
+                tmp[len_order - 1] = world.winDB.active;
+                memcpy(world.winDB.order, tmp, len_order + 1);
+            }
+            else
+            {
+                world.winDB.order[pos] = world.winDB.order[pos - 1];
+                world.winDB.order[pos - 1] = world.winDB.active;
+            }
+        }
+        update_wins(get_win_by_id(world.winDB.order[0]));
+    }
+}
+
+
+
+extern void scroll_v_screen(char dir)
+{
+    if      (   '+' == dir
+             &&   world.winDB.v_screen_offset + world.winDB.v_screen_size.x + 1
+                < getmaxx(world.winDB.v_screen))
+    {
+        world.winDB.v_screen_offset++;
+    }
+    else if (   '-' == dir
+             && world.winDB.v_screen_offset > 0)
+    {
+        world.winDB.v_screen_offset--;
+    }
+}
+
+
+
+extern void cycle_active_win(char dir)
+{
+    uint8_t len_order = strlen(world.winDB.order);
+    if (1 < len_order)
+    {
+        uint8_t pos = get_win_pos_in_order(world.winDB.active);
+        if ('f' == dir)
+        {
+            world.winDB.active = world.winDB.order[pos + 1];
+            if ('\0' == world.winDB.active)
+            {
+                world.winDB.active = world.winDB.order[0];
+            }
+            return;
+        }
+        if (pos > 0)
+        {
+            world.winDB.active = world.winDB.order[pos - 1];
+            return;
+        }
+        world.winDB.active = world.winDB.order[len_order - 1];
+    }
+}