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Moved several windows control functions from misc library into new wincontrol library.
[plomrogue] / src / main.c
index 38e67b8471a2347f9834e6868e129f423824bf74..6c60afa83de8f613aa1e0ccf83ed6e317fe1fedf 100644 (file)
                           * build_map_objects()
                           */
 #include "map.h" /* for struct Map, init_map() */
-#include "misc.h" /* for update_log(), toggle_window(), find_passable_pos(),
-                   * save_game()
-                   */
+#include "misc.h" /* for update_log(), find_passable_pos(), save_game() */
+#include "wincontrol.h" /* for toggle_window() */
 #include "rrand.h" /* for rrand(), rrand_seed() */
 #include "rexit.h" /* for exit_game() */
 #include "control.h" /* for meta_control() */
+#include "command_db.h" /* for init_command_db() */
 
 
 
@@ -34,6 +34,9 @@ int main(int argc, char *argv[])
 {
     struct World world;
 
+    init_command_db(&world);
+    set_cleanup_flag(CLEANUP_COMMAND_DB);
+
     /* Check for corrupted savefile / recordfile savings. */
     char * recordfile = "record";
     char * savefile = "savefile";
@@ -244,7 +247,7 @@ int main(int argc, char *argv[])
             draw_all_wins(&win_meta);
             key = getch();
             if (   EOF != action
-                && key == get_action_key(world.keybindings, "wait / next turn"))
+                && key == get_action_key(world.keybindings, "wait"))
             {
                 action = getc(file);
                 if (EOF != action)