#include "misc.h" /* for try_malloc(), try_calloc(), find_passable_pos() */
#include "main.h" /* for World struct */
#include "rexit.h" /* for err_exit() */
+#include "yx_uint16.h" /* for yx_uint16 struct, yx_uint16_cmp() */
char * f_name = "read_map_objects()";
struct MapObj ** mo_ptr_ptr = &world->map_objs;
char * delim = " ";
+ struct MapObj * mo;
while (try_fgets(line, linemax + 1, file, world, f_name))
{
- struct MapObj * mo = malloc(sizeof(struct MapObj));
+ mo = malloc(sizeof(struct MapObj));
mo->next = NULL;
mo->id = atoi(strtok(line, delim));
if (mo->id > world->map_obj_count)
* mo_ptr_ptr = mo;
mo_ptr_ptr = &mo->next;
}
+ world->last_map_obj = mo;
}
world->map_obj_count++;
mo->type = mod->id;
mo->lifepoints = mod->lifepoints;
- mo->pos = find_passable_pos(world->map);
- mo->next = world->map_objs;
- world->map_objs = mo;
+ while (1)
+ {
+ struct yx_uint16 pos = find_passable_pos(world->map);
+ struct MapObj * mo_ptr;
+ uint8_t clear = 1;
+ for (mo_ptr = world->map_objs;
+ mo_ptr != NULL;
+ mo_ptr = mo_ptr->next)
+ {
+ if (yx_uint16_cmp(&pos, &mo_ptr->pos) && 0 != mo_ptr->lifepoints)
+ {
+ clear = 0;
+ break;
+ }
+ }
+ if (1 == clear)
+ {
+ mo->pos = pos;
+ break;
+ }
+ }
+ mo->next = NULL;
+ if (NULL == world->last_map_obj)
+ {
+ world->map_objs = mo;
+ }
+ else
+ {
+ world->last_map_obj->next = mo;
+ }
+ world->last_map_obj = mo;
}
+extern struct MapObj * get_player(struct World * world)
+{
+ struct MapObj * ptr = world->map_objs;
+ while (1)
+ {
+ if (NULL == ptr)
+ {
+ return ptr;
+ }
+ if (0 == ptr->id)
+ {
+ return ptr;
+ }
+ ptr = ptr->next;
+ }
+}
+
+
+
extern struct MapObjDef * get_map_object_def(struct World * w, uint8_t id)
{
struct MapObjDef * mod = w->map_obj_defs;