X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;ds=inline;f=TODO;h=58a6a6b60e95bdfb8fe4c1e355c7a1035d995fdb;hb=955f4387a3346c2d6e92d8539972a5be76a87819;hp=16d126be2371c5374c1ab8b51ad0f58689f9700a;hpb=1008f26c7c6855f59222bcbe2cd1505ba8a6f28f;p=plomrogue diff --git a/TODO b/TODO index 16d126b..58a6a6b 100644 --- a/TODO +++ b/TODO @@ -9,25 +9,21 @@ BOTH SERVER/CLIENT: - be more strict and humble when allocating memory from the stack -- may err_line store the processed line internally as it does the line count - SERVER: - implement field of view / line of sight and obstacles for those on the map - is it actually useful to define map object action ids in the config file? -- make shape of map (and diagonal movement penalty) configurable in config file - - for game continuation, replace re-playing of whole record files with loading game state snapshots / save files - why does an MapObjAct id of 0 fail? +- make config file define to which map object type the player belongs + CLIENT: - enable toggling of window borders - make log scrollable - -- implement server-config-file-like parsing for client-config-files, too