X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;ds=sidebyside;f=plomrogue%2Fcommands.py;h=ccc09c0c8f945a92d1fee3d16f375c93882d6980;hb=e9bd2eb5770a2ca1f4c7c5728540fb7480ad7347;hp=c2484bf5d228ea1407e63caab79be1000554d3e0;hpb=00167344ddc7cb47c344473e2bc3bbfef6b4fe41;p=plomrogue2 diff --git a/plomrogue/commands.py b/plomrogue/commands.py index c2484bf..ccc09c0 100644 --- a/plomrogue/commands.py +++ b/plomrogue/commands.py @@ -4,11 +4,33 @@ from plomrogue.mapping import YX, MapGeometrySquare, MapGeometryHex +def cmd_TASKS(game, connection_id): + tasks = [] + game.io.send('TASKS ' + ','.join(game.tasks.keys()), connection_id) +cmd_TASKS.argtypes = '' + def cmd_ALL(game, msg, connection_id): + import math if not connection_id in game.sessions: raise GameError('need to be logged in for this') - t = game.get_thing(game.sessions[connection_id], False) - game.io.send('CHAT ' + quote(t.nickname + ': ' + msg)) + speaker = game.get_thing(game.sessions[connection_id], False) + for c_id in game.sessions: + listener = game.get_thing(game.sessions[c_id], create_unfound=False) + d_y = abs(speaker.position.y - listener.position.y) + d_x = abs(speaker.position.x - listener.position.x) + distance = math.sqrt(d_y ** 2 + d_x ** 2) + fov_overlap = 1 + if listener.fov_stencil[speaker.position] != '.': + fov_overlap_tiles = 0 + for i in range(speaker.fov_stencil.size_i): + if speaker.fov_stencil.terrain[i] == '.' and\ + listener.fov_stencil.terrain[i] == '.': + fov_overlap_tiles += 1 + fov_overlap = fov_overlap_tiles / speaker.fov_stencil.size_i + volume = fov_overlap / max(1, distance) + game.io.send('CHAT ' + + quote('(volume: %.3f) %s: %s' % (volume, speaker.nickname, msg)), + c_id) cmd_ALL.argtypes = 'string' def cmd_LOGIN(game, nick, connection_id): @@ -67,28 +89,51 @@ def cmd_TURN(game, n): game.turn = n cmd_TURN.argtypes = 'int:nonneg' -def cmd_ANNOTATE(game, yx, msg, connection_id): +def cmd_ANNOTATE(game, yx, msg, pw, connection_id): + player = game.get_thing(game.sessions[connection_id], False) + if player.fov_stencil[yx] == '.': + raise GameError('cannot annotate tile outside field of view') + if not game.can_do_tile_with_pw(yx, pw): + raise GameError('wrong password for tile') if msg == ' ': if yx in game.annotations: del game.annotations[yx] else: game.annotations[yx] = msg game.changed = True -cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string' +cmd_ANNOTATE.argtypes = 'yx_tuple:nonneg string string' -def cmd_PORTAL(game, yx, msg, connection_id): +def cmd_PORTAL(game, yx, msg, pw, connection_id): + player = game.get_thing(game.sessions[connection_id], False) + if player.fov_stencil[yx] == '.': + raise GameError('cannot edit portal on tile outside field of view') + if not game.can_do_tile_with_pw(yx, pw): + raise GameError('wrong password for tile') if msg == ' ': if yx in game.portals: del game.portals[yx] else: game.portals[yx] = msg game.changed = True -cmd_PORTAL.argtypes = 'yx_tuple:nonneg string' +cmd_PORTAL.argtypes = 'yx_tuple:nonneg string string' + +def cmd_GOD_ANNOTATE(game, yx, msg): + game.annotations[yx] = msg + game.changed = True +cmd_GOD_ANNOTATE.argtypes = 'yx_tuple:nonneg string' + +def cmd_GOD_PORTAL(game, yx, msg): + game.portals[yx] = msg + game.changed = True +cmd_GOD_PORTAL.argtypes = 'yx_tuple:nonneg string' def cmd_GET_ANNOTATION(game, yx, connection_id): - annotation = '(none)'; - if yx in game.annotations: - annotation = game.annotations[yx] + player = game.get_thing(game.sessions[connection_id], False) + annotation = '(unknown)'; + if player.fov_stencil[yx] == '.': + annotation = '(none)'; + if yx in game.annotations: + annotation = game.annotations[yx] game.io.send('ANNOTATION %s %s' % (yx, quote(annotation))) cmd_GET_ANNOTATION.argtypes = 'yx_tuple:nonneg' @@ -100,3 +145,11 @@ def cmd_MAP(game, geometry, size): map_geometry_class = globals()['MapGeometry' + geometry] game.new_world(map_geometry_class(size)) cmd_MAP.argtypes = 'string:map_geometry yx_tuple:pos' + +def cmd_MAP_CONTROL_LINE(game, y, line): + game.map_control.set_line(y, line) +cmd_MAP_CONTROL_LINE.argtypes = 'int:nonneg string' + +def cmd_MAP_CONTROL_PW(game, tile_class, password): + game.map_control_passwords[tile_class] = password +cmd_MAP_CONTROL_PW.argtypes = 'char string'