X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;ds=sidebyside;f=rogue_chat.py;h=7bd86edc6ef5d522d88da351881de3923af50550;hb=6f5e2612e8d2b2515612e3dee6dc5ab115f0c1a3;hp=407dc29381534bec3cda962575c59783f3bead0a;hpb=bbf3e311b99cb9f32102c3cb3db4887a6ec91751;p=plomrogue2 diff --git a/rogue_chat.py b/rogue_chat.py index 407dc29..7bd86ed 100755 --- a/rogue_chat.py +++ b/rogue_chat.py @@ -7,10 +7,14 @@ from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_NICK, cmd_PING, cmd_THIN cmd_GOD_ANNOTATE, cmd_GOD_PORTAL, cmd_THING_TYPES, cmd_THING_NAME, cmd_TERRAINS, cmd_ADMIN_PASSWORD, cmd_BECOME_ADMIN, cmd_SET_TILE_CONTROL, + cmd_GOD_THING_NAME, + cmd_GOD_THING_PROTECTION, cmd_THING_PROTECTION, cmd_SET_MAP_CONTROL_PASSWORD, cmd_SPAWN_POINT) from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE, Task_PICK_UP, - Task_DROP, Task_FLATTEN_SURROUNDINGS) -from plomrogue.things import Thing_Player, Thing_Item, Thing_Furniture + Task_DROP, Task_FLATTEN_SURROUNDINGS, Task_DOOR) +from plomrogue.things import (Thing_Player, Thing_Item, Thing_ItemSpawner, + Thing_SpawnPoint, Thing_SpawnPointSpawner, + Thing_Door, Thing_DoorSpawner) from plomrogue.config import config game = Game(config['savefile']) @@ -33,7 +37,10 @@ game.register_command(cmd_TASKS) game.register_command(cmd_THING_TYPES) game.register_command(cmd_TERRAINS) game.register_command(cmd_THING) +game.register_command(cmd_THING_PROTECTION) +game.register_command(cmd_GOD_THING_PROTECTION) game.register_command(cmd_THING_NAME) +game.register_command(cmd_GOD_THING_NAME) game.register_command(cmd_ADMIN_PASSWORD) game.register_command(cmd_SET_TILE_CONTROL) game.register_command(cmd_SET_MAP_CONTROL_PASSWORD) @@ -45,9 +52,14 @@ game.register_task(Task_WRITE) game.register_task(Task_FLATTEN_SURROUNDINGS) game.register_task(Task_PICK_UP) game.register_task(Task_DROP) +game.register_task(Task_DOOR) game.register_thing_type(Thing_Player) game.register_thing_type(Thing_Item) -game.register_thing_type(Thing_Furniture) +game.register_thing_type(Thing_ItemSpawner) +game.register_thing_type(Thing_SpawnPoint) +game.register_thing_type(Thing_SpawnPointSpawner) +game.register_thing_type(Thing_Door) +game.register_thing_type(Thing_DoorSpawner) game.read_savefile() game.io.start_loop() for port in config['servers']: