X-Git-Url: https://plomlompom.com/repos/berlin_corona.txt?a=blobdiff_plain;ds=sidebyside;f=server.py;h=08f3815e799529926298fe139a4d3c4e3279febd;hb=c1b22c37ec9732578d8268b8d5dfd1866755f36c;hp=16915e9e6671d982fb200c6aa18da8805d041205;hpb=ca1257ec655f95611de1cbbac2814509d23f6116;p=plomrogue2-experiments diff --git a/server.py b/server.py index 16915e9..08f3815 100755 --- a/server.py +++ b/server.py @@ -106,12 +106,16 @@ class CommandHandler: def handle_input(self, input_, connection_id=None, abort_on_error=False): """Process input_ to command grammar, call command handler if found.""" + from inspect import signature try: command = self.parser.parse(input_) if command is None: self.send_to(connection_id, 'UNHANDLED INPUT') else: - command(connection_id=connection_id) + if 'connection_id' in list(signature(command).parameters): + command(connection_id=connection_id) + else: + command() except ArgError as e: self.send_to(connection_id, 'ARGUMENT ERROR: ' + str(e)) if abort_on_error: @@ -154,7 +158,7 @@ class CommandHandler: self.send_all('MAP_SIZE ' + self.stringify_yx(self.world.map_size)) for y in range(self.world.map_size[0]): width = self.world.map_size[1] - terrain_line = self.world.map_[y * width:(y + 1) * width] + terrain_line = self.world.terrain_map[y * width:(y + 1) * width] self.send_all('TERRAIN_LINE %5s %s' % (y, self.quoted(terrain_line))) for thing in self.world.things: self.send_all('THING_TYPE %s %s' % (thing.id_, thing.type_)) @@ -170,37 +174,34 @@ class CommandHandler: self.world.proceed_to_next_player_turn() self.send_all_gamestate() - def get_player(self): - return self.world.get_thing(self.world.player_id) - - def cmd_MOVE(self, direction, connection_id): + def cmd_MOVE(self, direction): """Set player task to 'move' with direction arg, finish player turn.""" if direction not in {'UP', 'DOWN', 'RIGHT', 'LEFT'}: raise ArgError('Move argument must be one of: ' 'UP, DOWN, RIGHT, LEFT') - self.get_player().set_task('move', direction=direction) + self.world.get_player().set_task('move', direction=direction) self.proceed() cmd_MOVE.argtypes = 'string' - def cmd_WAIT(self, connection_id): + def cmd_WAIT(self): """Set player task to 'wait', finish player turn.""" - self.get_player().set_task('wait') + self.world.get_player().set_task('wait') self.proceed() - def cmd_MAP_SIZE(self, yx, connection_id): + def cmd_MAP_SIZE(self, yx): self.world.set_map_size(yx) cmd_MAP_SIZE.argtypes = 'yx_tuple:nonneg' - def cmd_TERRAIN_LINE(self, y, line, connection_id): + def cmd_TERRAIN_LINE(self, y, line): self.world.set_map_line(y, line) cmd_TERRAIN_LINE.argtypes = 'int:nonneg string' - def cmd_THING_TYPE(self, i, type_, connection_id): + def cmd_THING_TYPE(self, i, type_): t = self.world.get_thing(i) t.type_ = type_ cmd_THING_TYPE.argtypes = 'int:nonneg string' - def cmd_THING_POS(self, i, yx, connection_id): + def cmd_THING_POS(self, i, yx): t = self.world.get_thing(i) t.position = list(yx) cmd_THING_POS.argtypes = 'int:nonneg yx_tuple:nonneg'